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Scene Graph Disentanglement and Composition for Generalizable Complex Image Generation
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Proposes DisCo, which disentangles layouts and semantics from a textual scene graph via a VAE (SL-VAE), injects them into Stable Diffusion 1.5 with a masked attention (CMA), and uses a multi-layered sampler for isolated graph edits.
Problem
Scene-graph-to-image generation struggles to faithfully render complex scenes: layout-based methods give one-to-one layouts and miss non-spatial interactions, while semantics-based methods drop independent nodes.
Approach
A Semantics-Layout VAE built on triplet-GCN jointly samples diverse layouts and interactive semantics from one scene graph (one-to-many), and a Compositional Masked Attention inserted into the diffusion model restricts each object's tokens to its own embedding, with a Multi-Layered Sampler for consistent node addition and attribute control.
Key results
- On COCO-Stuff, DisCo reaches IS 23.1 and FID 30.8, versus R3CD at 19.5 and 32.9.
- On Visual Genome, DisCo reaches IS 22.3 and FID 21.9, versus R3CD at 18.9 and 23.4.
- On T2I-CompBench, DisCo scores 0.2376 UniDet and 0.6959 B-VQA, above GORS at 0.1815 and 0.6603.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| combine layout and interactive-semantics decoders rather than use layout alone (ablation) | SL-VAE · Visual Genome | G2I-ACC: 70.3 -> 73.9 | Helped |
| combine layout and interactive-semantics decoders rather than use layout alone (ablation) | SL-VAE · Visual Genome | I2G-ACC: 70.5 -> 74.3 | Helped |
| add the semantics decoder to independently processed node embeddings (ablation) | SL-VAE · Visual Genome | G2I-ACC: 72.9 -> 73.9 | Helped |
| add the semantics decoder to independently processed node embeddings (ablation) | SL-VAE · Visual Genome | I2G-ACC: 72.8 -> 74.3 | Helped |
| add the attention mask to CMA (ablation) | DisCo · Visual Genome | IS: 17.9 -> 22.3 | Helped |
| add the attention mask to CMA (ablation) | DisCo · Visual Genome | FID: 28.4 -> 21.9 | Helped |
| use separate MLPs for object and attribute embeddings instead of a union MLP (ablation) | CMA · Visual Genome | IS: 19.8 -> 22.3 | Helped |
| use separate MLPs for object and attribute embeddings instead of a union MLP (ablation) | CMA · Visual Genome | FID: 22.0 -> 21.9 | Helped |
| add MLS instead of sampling without MLS (ablation) | DisCo · Visual Genome | IS: 20.5 -> 22.3 | Helped |
| add MLS instead of sampling without MLS (ablation) | DisCo · Visual Genome | FID: 23.0 -> 21.9 | Helped |
| replace randomly scrambled layouts in LSD with SL-VAE layouts and semantics in MLS (ablation) | DisCo · Visual Genome | IS: 21.1 -> 22.3 | Helped |
| replace randomly scrambled layouts in LSD with SL-VAE layouts and semantics in MLS (ablation) | DisCo · Visual Genome | FID: 22.7 -> 21.9 | Helped |
Experimental setup
Datasets: Visual Genome COCO-Stuff
Benchmarks: COCO-Stuff Visual Genome T2I-CompBench
Metrics: Inception Score FID UniDet CLIP score B-VQA 3-in-1 G2I-ACC I2G-ACC ACC_attr
Baselines: SG2Im PasteGAN SOAP WSGC KCGM LDM SGDiff SceneGenie R3CD SD-v1.4 SD-v2 Composable
Builds on: Stable Diffusion triplet-GCN SceneDiffusion SGDiff CVAE
Closest papers by meaning
- R3CD: Scene Graph to Image Generation with Relation-Aware Compositional Contrastive Control Diffusion (AAAI 2024 · similarity 0.91)
- Scene Graph-Grounded Image Generation (AAAI 2025 · similarity 0.90)
- GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphs (CVPR 2024 · similarity 0.88)
- Disentangled 3D Scene Generation with Layout Learning (ICML 2024 · similarity 0.88)
- Generating compositional scenes via Text-to-image RGBA Instance Generation (NeurIPS 2024 · similarity 0.88)
- FreeScene: Mixed Graph Diffusion for 3D Scene Synthesis from Free Prompts (CVPR 2025 · similarity 0.87)
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