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Disentangled 3D Scene Generation with Layout Learning
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Generates text-to-3D scenes decomposed into objects by jointly optimizing multiple NeRFs and multiple learnable layouts (per-NeRF affine transforms) under score distillation sampling from a pretrained image diffusion model (Imagen).
Problem
Text-to-3D generation produces monolithic representations that cannot be split into constituent objects; the task is to get unsupervised object disentanglement in generated 3D scenes using only a pretrained text-to-image prior.
Approach
Objects are defined as parts of a scene that can be rearranged in different ways and still yield valid compositions; the method optimizes K NeRFs plus N learnable layouts (per-NeRF affine transforms), sampling a random layout each step so composited scenes must look in-distribution to the image prior.
Key results
- Final layout learning achieves CLIP scores only 0.1 points below the per-object supervised upper bound when using the largest CLIP model as oracle.
- Ablation shows naive K NeRFs yield scattered objects with far-below-upper-bound CLIP scores, and multi-layout learning gives the largest gains.
- Method extends to conditional optimization with frozen 3D assets and to decomposing pre-existing NeRFs without per-object supervision.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use multiple NeRFs instead of a single NeRF (ablation) | Layout learning · 30 three-object prompts | CLIP score | Helped |
| Add per-NeRF regularization losses (ablation) | Multiple-NeRF scene generation · 30 three-object prompts | CLIP score | Helped |
| Add layout learning (ablation) | Multiple-NeRF scene generation · 30 three-object prompts | CLIP score | Helped |
| Learn multiple layouts instead of one layout (ablation) | Layout learning · 30 three-object prompts | CLIP score | Helped |
Surprising findings
- Viewpoint-dependent prompting was disabled because it does not aid compositional scene generation.
Limitations
- Inherits SDS failure modes such as bad geometry and Janus problem.
- Choosing the number of NeRFs K is difficult for prompts producing many small objects; objects that always move together may be grouped.
- Layouts sometimes converge to near-identical configurations.
Experimental setup
Datasets: 30 self-constructed prompts with three objects each
Benchmarks: 30-prompt CLIP NeRF-object matching evaluation
Metrics: CLIP score (100x cosine similarity)
Baselines: naive K NeRFs K NeRFs with regularization single-layout learning
Builds on: score distillation sampling Mip-NeRF 360 DreamFusion Instant NGP
Closest papers by meaning
- Towards Text-guided 3D Scene Composition (CVPR 2024 · similarity 0.89)
- GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphs (CVPR 2024 · similarity 0.89)
- Build-A-Scene: Interactive 3D Layout Control for Diffusion-Based Image Generation (ICLR 2025 · similarity 0.88)
- 3D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation (CVPR 2024 · similarity 0.88)
- Scene Graph Disentanglement and Composition for Generalizable Complex Image Generation (NeurIPS 2024 · similarity 0.88)
- SceneCraft: Layout-Guided 3D Scene Generation (NeurIPS 2024 · similarity 0.88)
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