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Federated Ensemble-Directed Offline Reinforcement Learning
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Proposes FEDORA, a federated offline RL algorithm that uses entropy-regularized (softmax) ensemble weighting over client policies and critics, optimistic federated critic targets, and proximal regularization with decaying local-data influence.
Problem
Federated offline RL, where clients hold small offline datasets collected by different unknown behavior policies of heterogeneous quality and cannot share data; naive federation of offline RL actors and critics (e.g., FedAvg) can yield policies worse than individual clients.
Approach
Weight client policies and critics with entropy-regularized softmax weights based on each client's estimated performance (scaled by dataset size), use a federated critic to form optimistic targets for local critic updates, regularize local actor updates toward both local data and the federated policy, and decay the local-data loss when the federated policy is estimated to outperform the local upda
Key results
- On simulated MuJoCo tasks with 50 clients (25 expert, 25 medium), FEDORA outperforms all federated baselines and matches or exceeds centralized TD3-BC on pooled data.
- Naive federated baselines (Fed-A, Fed-AC) perform worse than individual offline RL on Hopper in the motivating experiment.
- In the real-world TurtleBot experiment, only FEDORA successfully reaches the target while avoiding the obstacle.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use FEDORA's ensemble-directed policy and critic federation instead of standard federated baselines | Federated offline RL · Hopper, HalfCheetah, Walker2D | cumulative episodic reward | Helped |
| Train on pooled heterogeneous client data rather than using FEDORA | Federated offline RL · Hopper | cumulative episodic reward | Hurt |
| Use priority-weighted actor federation (ablation) | FEDORA · Hopper | server performance | Helped |
| Use an optimistic critic (ablation) | FEDORA · Hopper | server performance | Helped |
| Add proximal policy regularization with respect to the federated policy (ablation) | FEDORA · Hopper | server performance | Helped |
| Decay the influence of local data (ablation) | FEDORA · Hopper | server performance | Helped |
| Decay the influence of local data (ablation) | FEDORA · Walker2D | performance | Helped |
| Use average dataset reward for federation weights instead of policy performance (ablation) | FEDORA · Hopper-v2 | cumulative episodic reward | Hurt |
| Use normalized average dataset reward for federation weights instead of policy performance (ablation) | FEDORA · Hopper-v2 | cumulative episodic reward | Hurt |
| Increase the proportion of expert-data clients (ablation) | FEDORA · Hopper | cumulative episodic reward | Mixed |
| Vary the decay parameter δ (ablation) | FEDORA · Hopper-v2 | cumulative episodic reward | No clear effect |
| Add data rebalancing to pooled-data TD3-BC | TD3-BC · Hopper-v2 | performance | Helped |
Surprising findings
- Naively federating offline RL actors and critics with FedAvg yields federated policies worse than individual clients' offline RL.
- Centralized offline RL over pooled data from mixed-quality behavior policies can be detrimental compared with the proposed federated method.
Limitations
- Assumes all clients share the same MDP (transition and reward models); heterogeneous environments not addressed.
- Personalization in federated offline RL is left for future work.
- Hyperparameters beta and delta are fixed by hand (beta=0.1, delta=0.995) and sensitivity is only partially explored.
Experimental setup
Datasets: D4RL hopper-expert-v2 D4RL hopper-medium-v2 D4RL halfcheetah D4RL walker2d NeoRL CityLearn High/Low TurtleBot real-world demonstrations
Benchmarks: MuJoCo Hopper MuJoCo HalfCheetah MuJoCo Walker2D CityLearn TurtleBot real-world navigation
Metrics: episodic reward of federated/server policy
Baselines: Fed-A Fed-AC Fed-AC-Prox HDAFL Centralized TD3-BC CQL IQL TD3-BC with data rebalancing
Builds on: TD3-BC FedAvg FedProx CQL Flower
Closest papers by meaning
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