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SCube: Instant Large-Scale Scene Reconstruction using VoxSplats

NeurIPS 2024 · 3D vision › 3D generation · approach: Diffusion-based novel view synthesis · 8 citations (OpenAlex)

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Proposes SCube, a feed-forward method that reconstructs large-scale driving scenes from sparse, low-overlap images by generating a sparse-voxel hierarchy with a conditioned latent diffusion model and predicting voxel-supported Gaussians (VoxSplats) plus a sky panorama.

Problem

Reconstructing large-scale, high-resolution 3D scenes (geometry, appearance, semantics) from a few posed, non-overlapping images, where per-scene optimization needs dense views and prior feed-forward methods are low-resolution and blurry.

Approach

Combine a hierarchical sparse-voxel latent diffusion model (XCube), conditioned on DINOv2 image features lifted to 3D via depth-bin unprojection with learned per-pixel depth distributions, with a feed-forward sparse 3D U-Net that predicts M Gaussians per voxel (VoxSplats) and a sky feature panorama for background.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add SCube's per-scene GAN postprocessingSCube · Waymo novel view synthesis, T / T + 5 / T + 10PSNR: 25.90 -> 28.01; 19.90 -> 22.32; 18.78 -> 21.09Helped
replace depth-weighted image conditioning with broadcasting features along each pixel ray (ablation)SCube voxel grid reconstruction · Waymo fine-level voxel gridIoU: 34.31% -> 30.33%Hurt
replace depth-weighted image conditioning with broadcasting features along each pixel ray (ablation)SCube voxel grid reconstruction · Waymo fine-level voxel gridmIoU: 20.00% -> 16.61%Hurt
replace two-stage reconstruction with a single-stage model (ablation)SCube · Waymo novel view synthesis (average of T + 5 and T + 10)PSNR: 19.34 -> 17.88Hurt
replace two-stage reconstruction with a single-stage model (ablation)SCube · Waymo novel view synthesis (average of T + 5 and T + 10)LPIPS: 0.48 -> 0.57Hurt
reduce voxel grid resolution from 1024^3 to 256^3 (ablation)SCube appearance reconstruction · Waymo novel view synthesisPSNR: 19.34 -> 18.58Hurt
reduce voxel grid resolution from 1024^3 to 256^3 (ablation)SCube appearance reconstruction · Waymo novel view synthesisLPIPS: 0.48 -> 0.62Hurt
reduce Gaussians per voxel from M = 4 to M = 1 (ablation)SCube appearance reconstruction · Waymo novel view synthesisLPIPS: 0.48 -> 0.52Hurt
add depth supervision to PixelSplat (ablation)PixelSplat · Waymo prediction (T + 5 and T + 10)PSNR: 20.11 -> 19.91; 18.77 -> 18.87Mixed
initialize Gaussian splatting with SCube predictions instead of Metric3Dv2 depthGaussian splatting training · Waymo initialization (R = 10, 20, 40)PSNR: 23.30 -> 24.10; 25.21 -> 25.94; 25.58 -> 26.07Helped

Surprising findings

Limitations

Experimental setup

Datasets: Waymo Open Dataset

Benchmarks: Waymo Open Dataset

Metrics: PSNR SSIM LPIPS voxel Chamfer distance IoU mIoU

Baselines: PixelNeRF PixelSplat DUSt3R MVSplat MVSGaussian Metric3Dv2

Builds on: XCube 3D Gaussian Splatting LSS DINOv2 MVDream

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