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Text-Aware Diffusion for Policy Learning
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Proposes TADPoLe, which uses a frozen text-conditioned diffusion model (Stable Diffusion 2.1, and AnimateDiff for video) to compute dense zero-shot text-conditioned rewards for training RL policies (TD-MPC) on Humanoid, Dog, and Meta-World.
Problem
Training RL agents for novel goals or behaviors specified by natural language requires hand-designed reward functions, which do not scale; prior text-to-reward methods rely on CLIP-style models or in-domain demonstrations.
Approach
Treat the policy's rendered frames as samples to be scored by a frozen text-to-image/video diffusion model: the reward is the gap between conditional and unconditional noise predictions (alignment) plus a comparative reconstruction term (naturalness), combined with symlog normalization.
Key results
- On Humanoid standing, TADPoLe reaches 254.43 ground-truth reward vs 247.05 for VLM-RM and 287.68 for the ground-truth reward agent.
- On Humanoid walking, Video-TADPoLe reaches 145.60 vs 25.51 for ViCLIP-RM; on Dog walking it reaches 60.20 vs 14.67 for ViCLIP-RM.
- On 12 Meta-World tasks (average over the 10 tasks reported), TADPoLe averages 50.6% success vs 25.0% for VLM-RM (10-task table, sparse-only baseline 50.6% in appendix).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use TADPoLe instead of VLM-RM for the Humanoid standing reward | TD-MPC · Humanoid standing | cumulative ground-truth reward: 247.05 ($\pm$ 16.90) -> 254.43 ($\pm$ 8.76) | Helped |
| use Video-TADPoLe instead of ViCLIP-RM | TD-MPC · Humanoid walking | cumulative ground-truth reward: 25.51 ($\pm$ 40.45) -> 145.60 ($\pm$ 48.20) | Helped |
| use Video-TADPoLe instead of ViCLIP-RM | TD-MPC · Dog walking | cumulative ground-truth reward: 14.67 ($\pm$ 9.84) -> 60.20 ($\pm$ 8.82) | Helped |
| use TADPoLe instead of VLM-RM | TD-MPC · Meta-World manipulation | average success rate (%): 25.0 -> 50.6 | Helped |
| use symlog normalization instead of direct scaling (ablation) | TADPoLe · Humanoid standing | cumulative ground-truth reward: 239.74 -> 267.23 | Helped |
| use symlog normalization instead of direct scaling (ablation) | Video-TADPoLe · Humanoid walking | cumulative ground-truth reward: 4.58 -> 226.29 | Helped |
| use symlog normalization instead of direct scaling (ablation) | Video-TADPoLe · Dog walking | cumulative ground-truth reward: 35.30 -> 81.22 | Helped |
| replace symlog normalization with SymExp (ablation) | TADPoLe · Humanoid standing | cumulative ground-truth reward: 241.49 -> 267.23 | Helped |
| replace symlog normalization with Min-Max (ablation) | TADPoLe · Humanoid standing | cumulative ground-truth reward: 256.81 -> 267.23 | Helped |
| replace symlog normalization with standardization (ablation) | TADPoLe · Humanoid standing | cumulative ground-truth reward: 236.59 -> 267.23 | Helped |
| set reward weights to w1=2000 and w2=200 instead of w1=200 and w2=2000 (ablation) | TADPoLe · Humanoid stand | cumulative ground-truth reward: 249.82 -> 262.22 | Helped |
| set reward weights to w1=2000 and w2=200 instead of w1=200 and w2=2000 (ablation) | Video-TADPoLe · Humanoid walk | cumulative ground-truth reward: 2.72 -> 226.29 | Helped |
Surprising findings
- Sparse success signal alone matches TADPoLe's average success rate on Meta-World (50.6% vs 42.2% in the appendix 12-task table), so the dense reward is not uniformly better.
- VLM-RM's Meta-World performance drops well below the sparse-only baseline, suggesting CLIP-based dense rewards can hurt policy learning.
Limitations
- Hard to control the weight that individual words in the prompt have on the reward; the agent may remain stationary by focusing on nouns.
- Stochastic resampling of source noise at each timestep causes high variance across runs.
- Human evaluations use 25 participants and small comparisons; ground-truth metrics are unfavorable to vision-only methods.
Experimental setup
Datasets: DeepMind Control Suite Humanoid DeepMind Control Suite Dog Meta-World
Benchmarks: DeepMind Control Suite Humanoid DeepMind Control Suite Dog Meta-World
Metrics: cumulative ground-truth reward success rate human text-alignment preference human naturalness preference
Baselines: VLM-RM LIV Text2Reward ViCLIP-RM Sparse reward
Builds on: DreamFusion TD-MPC Stable Diffusion AnimateDiff symlog
Closest papers by meaning
- RLZero: Direct Policy Inference from Language Without In-Domain Supervision (NeurIPS 2025 · similarity 0.90)
- Text2Reward: Reward Shaping with Language Models for Reinforcement Learning (ICLR 2024 · similarity 0.90)
- Foundation Policies with Hilbert Representations (ICML 2024 · similarity 0.89)
- Conditioning Matters: Training Diffusion Policies is Faster Than You Think (NeurIPS 2025 · similarity 0.89)
- Efficient Language-instructed Skill Acquisition via Reward-Policy Co-Evolution (AAAI 2025 · similarity 0.88)
- Make-An-Agent: A Generalizable Policy Network Generator with Behavior-Prompted Diffusion (NeurIPS 2024 · similarity 0.88)
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