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Latent Intrinsics Emerge from Training to Relight
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Trains a purely data-driven autoencoder on paired same-scene images under different lighting so that latent intrinsics and extrinsics emerge, enabling relighting and zero-shot albedo recovery.
Problem
Image relighting of real scenes: inverse-graphics pipelines need explicit geometry/material choices and struggle with indoor interreflections, and supervised relighting needs lighting labels or depth.
Approach
Relighting is done entirely with latent variables: an encoder yields spatial latent intrinsics from the target image and pooled latent extrinsics from a reference image, combined via a constrained scaling bottleneck (small alpha) and decoded. Intrinsicness is enforced by a coding-rate regularized invariance loss across lightings, and setting alpha=0 yields albedo without any albedo training data.
Key results
- On multi-illumination relighting with color correction, the model reaches RMSE 0.222 / SSIM 0.571, beating all baselines including light-supervised SA-AE (0.232 / 0.559).
- Zero-shot albedo from latent intrinsics on IIW reaches WHDR 15.81 with flattening, versus 22.61 for Intrinsic Diffusion, without any albedo or CG training data.
- Without color correction, only light-supervised SA-AE (RMSE 0.288) slightly beats the model (RMSE 0.297).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use the proposed latent relighting method instead of unsupervised SA-AE | MIT multi-illumination test · MIT multi-illumination test | RMSE (raw): 0.443 -> 0.297 | Helped |
| Use the proposed latent relighting method instead of light-supervised SA-AE | MIT multi-illumination test · MIT multi-illumination test | RMSE (raw): 0.288 -> 0.297 | Hurt |
| Apply global color correction to the proposed model output | Ours · MIT multi-illumination test | RMSE: 0.297 -> 0.222 | Helped |
| Disable denoising noise during training (σ=0) (ablation) | Ours · MIT multi-illumination test | SSIM (raw): 0.473 -> 0.232 | Hurt |
| Remove L_reg (ablation) | Ours · MIT multi-illumination test | SSIM (raw): 0.462 -> 0.473 | Hurt |
| Remove constrained scaling (α=∞) (ablation) | Ours · MIT multi-illumination test | RMSE (raw): 0.297 -> 0.471 | Hurt |
| Set α=1e-2 instead of α=5e-3 (ablation) | Ours · MIT multi-illumination test | RMSE (raw): 0.297 -> 0.314 | Hurt |
| Tune δ for WHDR evaluation (ablation) | Ours albedo · IIW test | WHDR: 28.97 -> 19.09 | Helped |
| Apply flattening postprocessing (ablation) | Ours albedo with tuned δ · IIW test | WHDR: 19.09 -> 15.81 | Helped |
| Use the proposed albedo estimate with flattening and tuned δ instead of Intrinsic Diffusion with flattening and tuned δ | IIW test · IIW test | WHDR: 17.10 -> 15.81 | Helped |
| Set α=5e-3 instead of α=1e-2 for albedo estimation (ablation) | Ours albedo · IIW test | WHDR: 15.81 -> 16.02 | Hurt |
Surprising findings
- Albedo emerges from relighting training alone: setting alpha=0 gives albedo estimates that beat a supervised CG-trained diffusion model on IIW WHDR.
- Unsupervised SA-AE leaks intrinsic information into its extrinsic code, while the constrained scaling bottleneck avoids this.
Limitations
- Requires paired images of the same scene under different lighting, which is resource-intensive to collect.
- Does not handle saturated pixel values common in LDR images.
- Latent intrinsics lack explicit physical meaning, limiting applications needing depth or normals.
Experimental setup
Datasets: MIT multi-illumination dataset IIW StyLitGAN generated images
Benchmarks: MIT multi-illumination dataset (relighting) IIW (albedo WHDR)
Metrics: RMSE SSIM WHDR
Baselines: SA-AE (supervised light index) SA-AE (unsupervised) S3-Net Intrinsic Diffusion Inverse Rendering BBA
Builds on: SA-AE StyLitGAN Intrinsic Diffusion
Closest papers by meaning
- IllumiNeRF: 3D Relighting Without Inverse Rendering (NeurIPS 2024 · similarity 0.89)
- Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variation (CVPR 2025 · similarity 0.89)
- Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects (CVPR 2025 · similarity 0.89)
- StyLitGAN: Image-Based Relighting via Latent Control (CVPR 2024 · similarity 0.88)
- RobIR: Robust Inverse Rendering for High-Illumination Scenes (NeurIPS 2024 · similarity 0.87)
- UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting (NeurIPS 2025 · similarity 0.87)
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