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How to Use Diffusion Priors under Sparse Views?

NeurIPS 2024 · 3D vision › Gaussian splatting · approach: Sparse-view Gaussian splatting for novel views · 3 citations (OpenAlex)

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Proposes IPSM, a rectified score distillation method that uses inline pose-based warping priors from sparse views (with an inpainting diffusion model) to fix SDS mode deviation, plugged into a 3DGS pipeline (IPSM-Gaussian) for sparse-view novel view synthesis.

Problem

Score Distillation Sampling underperforms and can even hurt sparse-view 3D reconstruction because sparse views have low information entropy compared to text, causing mode deviation and unstable optimization.

Approach

Warp seen training views to pseudo unseen viewpoints using rendered depth and pose to form a rectified distribution (via an inpainting diffusion model sharing the SD VAE space), and decompose the SDS objective into two sub-objectives that pass through this intermediate distribution, without fine-tuning or pre-training the diffusion model.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use IPSM-Gaussian instead of FSGS3DGS sparse-view reconstruction · LLFF, 3 viewsAVGE: +6.48%Helped
Use IPSM-Gaussian instead of FSGS3DGS sparse-view reconstruction · DTU, 3 viewsAVGE: +23.76%Helped
Add IPSM regularization (G1 and G2) (ablation)3DGS sparse-view reconstruction · LLFF, 3 viewsAVGE: 0.125 -> 0.113Helped
Add IPSM G2 to IPSM G1 (ablation)IPSM-Gaussian · LLFF, 3 viewsAVGE: 0.121 -> 0.113Helped
Add depth regularization (ablation)IPSM-Gaussian with IPSM G1 and G2 · LLFF, 3 viewsAVGE: 0.113 -> 0.104Helped
Add geometry consistency regularization (ablation)IPSM-Gaussian with IPSM and depth regularization · LLFF, 3 viewsAVGE: 0.104 -> 0.101Helped
Add SDS with CFG=7.5Base 3DGS · LLFF, 3 viewsAVGE: 0.125 -> 0.128Hurt
Add SDS with CFG=100Base 3DGS · LLFF, 3 viewsAVGE: 0.125 -> 0.162Hurt
Use IPSM instead of SDS with CFG=7.53DGS sparse-view reconstruction · LLFF, 3 viewsAVGE: 0.128 -> 0.113Helped
Use depth regularization without other regularization (ablation)Base 3DGS · LLFF, 3 viewsAVGE: 0.125 -> 0.105Helped
Use geometry consistency regularization without other regularization (ablation)Base 3DGS · LLFF, 3 viewsAVGE: 0.125 -> 0.117Helped
Replace the Stable Diffusion Inpainting VAE with the original Stable Diffusion VAE (ablation)SDS (CFG=7.5) · LLFF, 3 viewsAVGE: 0.128 -> 0.133Mixed

Surprising findings

Limitations

Experimental setup

Datasets: LLFF DTU

Benchmarks: LLFF DTU

Metrics: SSIM LPIPS PSNR AVGE

Baselines: SRF PixelNeRF MVSNeRF Mip-NeRF DietNeRF RegNeRF FreeNeRF SparseNeRF 3DGS FSGS DNGaussian SDS

Builds on: 3D Gaussian Splatting Score Distillation Sampling FSGS DNGaussian

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