Research map / 3D vision / Face and shape
Reconstruction of Manipulated Garment with Guided Deformation Prior
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Reconstructs 3D meshes of manipulated (folded or flattened) garments from incomplete point clouds by mapping points to UV space, fitting an ISP model, and completing UV maps with a guided diffusion deformation prior.
Problem
Recovering 3D garment shape from incomplete point clouds when garments are folded or crumpled rather than worn on a body, where self-occlusion and large non-rigid deformations make reconstruction hard.
Approach
Extends the Implicit Sewing Patterns (ISP) garment model with a DDPM-based deformation prior over UV maps and a UV mapper that projects point clouds into panel UV space; the diffusion model is guided by observed points and ISP panel masks to fill missing UV regions without requiring a garment template or body model.
Key results
- On VR-Folding Shirt folding, A3 of 84.7% vs 29.8% for GarmentTracking (GT init) and D_cf of 0.77 cm vs 1.16 cm.
- Outperforms GarmentTracking across Pants, Top, Shirt, Skirt for folding and flattening without requiring ground-truth initialization.
- Qualitatively reconstructs real-world pants and sweater point clouds captured with nerfstudio despite training on simulated data.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use the proposed reconstruction method instead of GarmentTracking with ground-truth initialization | VR-Folding garment reconstruction · Shirt, Pants, Top, and Skirt — Folding | A_3: 29.8% -> 84.7% (Shirt); 47.3% -> 75.9% (Pants); 37.9% -> 71.2% (Top); 23.5% -> 32.5% (Skirt) | Helped |
| Use the proposed reconstruction method instead of GarmentTracking with ground-truth initialization | VR-Folding garment reconstruction · Shirt, Pants, Top, and Skirt — Folding | D_cf: 1.16 -> 0.77 (Shirt); 1.07 -> 0.70 (Pants); 0.99 -> 0.74 (Top); 1.33 -> 1.04 (Skirt) | Helped |
| Use the proposed reconstruction method instead of GarmentTracking with ground-truth initialization | VR-Folding garment reconstruction · Shirt, Pants, Top, and Skirt — Flattening | A_5: 30.7% -> 78.8% (Shirt); 31.3% -> 60.8% (Pants); 54.6% -> 70.2% (Top); 5.4% -> 5.1% (Skirt) | Mixed |
| Use the proposed reconstruction method instead of GarmentTracking with ground-truth initialization | VR-Folding garment reconstruction · Shirt, Pants, Top, and Skirt — Flattening | D_cf: 1.78 -> 1.08 (Shirt); 1.64 -> 1.16 (Pants); 1.15 -> 1.08 (Top); 2.02 -> 1.75 (Skirt) | Helped |
Surprising findings
- GarmentTracking's accuracy drops substantially when initialized with network-predicted meshes (GN) instead of ground truth.
Limitations
- Uses a single frame for panel fitting and does not yet accumulate temporal point-cloud information
- Skirt metrics are ill-defined due to rotational symmetry
- Trained per garment category on simulated data
Experimental setup
Datasets: VR-Folding CLOTH3D
Benchmarks: VR-Folding
Metrics: A3 A5 A10 D_cr (correspondence distance) D_cf (Chamfer distance)
Baselines: GarmentNets GarmentTracking
Builds on: Implicit Sewing Patterns DDPM GarmentTracking GarmentNets
Closest papers by meaning
- Garment Recovery with Shape and Deformation Priors (CVPR 2024 · similarity 0.92)
- DressWild: Feed-Forward Pose-Agnostic Garment Sewing Pattern Generation from In-the-Wild Images (NeurIPS 2026 · similarity 0.89)
- VS: Reconstructing Clothed 3D Human from Single Image via Vertex Shift (CVPR 2024 · similarity 0.88)
- GaPT-DAR: Category-level Garments Pose Tracking via Integrated 2D Deformation and 3D Reconstruction (CVPR 2025 · similarity 0.87)
- DeClotH: Decomposable 3D Cloth and Human Body Reconstruction from a Single Image (CVPR 2025 · similarity 0.87)
- Learning 3D Garment Animation from Trajectories of A Piece of Cloth (NeurIPS 2024 · similarity 0.86)
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