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Improving Environment Novelty Quantification for Effective Unsupervised Environment Design
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Proposes CENIE, which scores environment novelty by the likelihood of a student's state-action trajectories under a GMM fit to its curriculum coverage buffer, and combines it with regret in PLR⊥ and ACCEL for unsupervised environment design.
Problem
Regret-based unsupervised environment design (UED) curricula increase difficulty but neglect environment novelty, and existing novelty measures are domain-specific, curriculum-agnostic, or computationally costly.
Approach
Quantify environment novelty via the student's state-action space coverage from prior curriculum experiences, modeled with a Gaussian Mixture Model (K chosen by silhouette score over a FIFO buffer), and use it jointly with regret to prioritize level replay in PLR⊥ and ACCEL.
Key results
- On BipedalWalker, ACCEL-CENIE reaches close to 55% of optimal performance, outperforming all benchmarks in aggregate IQM and optimality gap.
- On CarRacing's 20 F1 tracks, PLR-CENIE achieves a mean return of 553 versus 499 for DIPLR and 392 for PLR⊥.
- PLR-CENIE reaches near 50% solved rate on PerfectMazeLarge, versus under 10% for PLR⊥.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add CENIE novelty prioritization to PLR⊥ | PLR⊥ · CarRacing F1 tracks (mean) | return: 392±28 -> 553±32 | Helped |
| Add CENIE novelty prioritization to PLR⊥ | PLR⊥ · BipedalWalker | state-action space coverage: 43.4% -> 55.3% | Helped |
| Add CENIE novelty prioritization to ACCEL | ACCEL · BipedalWalker | state-action space coverage: 42.5% -> 47.6% | Helped |
| Add CENIE novelty prioritization to ACCEL | ACCEL · Minigrid held-out environments | solved rate | Helped |
| Add CENIE novelty prioritization to PLR⊥ | PLR⊥ · Minigrid held-out environments | solved rate | Helped |
| Add CENIE novelty prioritization to ACCEL | ACCEL · BipedalWalker test environments | return | Helped |
| Add CENIE novelty prioritization to PLR⊥ | PLR⊥ · BipedalWalker test environments | return | Helped |
| Add CENIE novelty prioritization to PLR⊥ | PLR⊥ · CarRacing F1 tracks | return | Helped |
| Use novelty alone for replay prioritization (ablation) | PLR-CENIE · Minigrid held-out environments | solved rate | Helped |
| Use novelty alone for replay prioritization (ablation) | ACCEL-CENIE · Minigrid held-out environments | solved rate | Mixed |
| Use novelty alone for replay prioritization (ablation) | PLR-CENIE · BipedalWalker test environments | return | No clear effect |
| Use novelty alone for replay prioritization (ablation) | ACCEL-CENIE · BipedalWalker test environments | return | Hurt |
Surprising findings
- Novelty-only prioritization (PLR-CENIE†) matches or outperforms regret-based PLR⊥ in several settings, notably CarRacing.
- PLR-CENIE maintains comparable or slightly higher total regret in the replay buffer despite not directly optimizing regret.
Limitations
- Curse of dimensionality may hinder GMM-based density estimation in high-dimensional state-action spaces.
- Fixed 0.5-0.5 weighting between regret and novelty was not tuned.
- CENIE was not used to directly generate novel environments.
Experimental setup
Datasets: Minigrid BipedalWalker CarRacing
Benchmarks: Minigrid held-out mazes PerfectMazeLarge BipedalWalker test environments CarRacing F1 tracks
Metrics: solved rate return IQM optimality gap state-action space coverage
Baselines: Domain Randomization Minimax PAIRED DIPLR PLR⊥ ACCEL
Builds on: PLR⊥ ACCEL PAIRED POET DIPLR
Closest papers by meaning
- No Regrets: Investigating and Improving Regret Approximations for Curriculum Discovery (NeurIPS 2024 · similarity 0.91)
- Improving Regret Approximation for Unsupervised Dynamic Environment Generation (NeurIPS 2025 · similarity 0.90)
- Marginal Benefit Driven RL Teacher for Unsupervised Environment Design (AAAI 2025 · similarity 0.88)
- Reward-Free Curricula for Training Robust World Models (ICLR 2024 · similarity 0.86)
- Unsupervised Training Sequence Design: Efficient and Generalizable Agent Training (AAAI 2024 · similarity 0.85)
- Imagined Autocurricula (NeurIPS 2025 · similarity 0.85)
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