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Provably Efficient Interactive-Grounded Learning with Personalized Reward

NeurIPS 2024 · Bandits and online learning › Contextual bandits and Thompson sampling · approach: Practical contextual bandit extensions · 0 citations (OpenAlex)

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Provides the first provably efficient sublinear-regret algorithms for interactive-grounded learning with context-dependent (personalized) feedback, using a Lipschitz reward estimator built from uniform-exploration inverse kinematics, with explore-then-exploit and inverse-gap-weighting variants.

Problem

Interactive-grounded learning with personalized rewards, where feedback depends on context as well as the latent reward, lacks theoretical guarantees; prior work only had empirical methods and step-function estimators can deviate due to finite-sample effects.

Approach

Construct a Lipschitz reward underestimator G(h_a(x,y), θ/α−σ, σ) from an inverse-kinematics predictor trained on uniformly random action data; it lower-bounds the true reward for all policies and matches it for the optimal policy, enabling explore-then-exploit and inverse-gap-weighting algorithms with O(T^{2/3}) regret.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the Lipschitz reward estimator instead of the binary estimator (ablation)Off-policy IGL · MNISTAverage Progressive Reward: 0.614 (0.012) -> 0.638 (0.042)Helped
Use the Lipschitz reward estimator instead of the binary estimator (ablation)Off-policy IGL · MNISTTest Accuracy: 72.6% (1.5%) -> 75.9% (4.9%)Helped
Use the Lipschitz reward estimator instead of the binary estimator (ablation)On-policy IGL · MNISTAverage Progressive Reward: 0.718 (0.006) -> 0.740 (0.022)Helped
Use the Lipschitz reward estimator instead of the binary estimator (ablation)On-policy IGL · MNISTTest Accuracy: 89.4% (4.0%) -> 90.3% (3.7%)Helped

Limitations

Experimental setup

Datasets: MNIST Chatbot Arena questions

Benchmarks: MNIST

Metrics: average progressive reward test accuracy

Baselines: Binary reward estimator (step-function thresholding) Off-policy IGL with binary reward

Builds on: Interaction-Grounded Learning (Xie et al., 2021) Maghakian et al. 2022 personalized IGL Inverse-gap weighting (Foster & Rakhlin 2020) Vovk aggregation

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