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MO-DDN: A Coarse-to-Fine Attribute-based Exploration Agent for Multi-Object Demand-driven Navigation

NeurIPS 2024 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Vision-language navigation agents · 2 citations (OpenAlex)

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Introduces MO-DDN, a multi-object demand-driven navigation benchmark with basic and preferred demands, and C2FAgent, a coarse-to-fine attribute-based modular exploration agent using a VQ-VAE-style attribute model.

Problem

Demand-driven navigation assumes one object satisfies each demand and ignores user preferences; real demands often need multiple objects and personalized choices.

Approach

Extends DDN's attribute features to multi-object settings via a discrete codebook (initialized from CLIP features) with matching and reconstruction losses, and uses a two-phase agent: block-level attribute-similarity waypoint selection (coarse) followed by an imitation-learned end-to-end reporting policy (fine), with weighted basic/preferred scores.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
replace attribute-based coarse exploration with FBE (ablation)C2FAgent · MO-DDN, seen scene, seen taskSR_b: 23.82 (3.89) -> 14.56 (5.57)Hurt
replace attribute-based coarse exploration with LLM waypoint selection (ablation)C2FAgent · MO-DDN, seen scene, seen taskSR_b: 23.82 (3.89) -> 13.69 (4.91)Hurt
replace attribute-based coarse exploration with CLIP feature similarity (ablation)C2FAgent · MO-DDN, seen scene, seen taskSR_b: 23.82 (3.89) -> 12.51 (3.85)Hurt
replace the fine exploration module with ZSON (ablation)C2FAgent · MO-DDN, seen scene, seen taskSR_b: 23.82 (3.89) -> 8.74 (5.07)Hurt
replace the fine exploration module with VTN (ablation)C2FAgent · MO-DDN, seen scene, seen taskSR_b: 23.82 (3.89) -> 16.89 (4.57)Hurt
replace the fine exploration module with random actions (ablation)C2FAgent · MO-DDN, seen scene, seen taskSR_b: 23.82 (3.89) -> 5.82 (1.22)Hurt
add VQ-VAE losses to attribute training (ablation)C2FAgent · MO-DDN, seen scene, seen taskSR_b: 18.34 (1.33) -> 23.82 (3.89)Helped
initialize the codebook (ablation)C2FAgent · MO-DDN, seen scene, seen taskSR_b: 17.36 (2.32) -> 23.82 (3.89)Helped
increase preferred-score weight to r_p=2 (r_b=1) (ablation)C2FAgent · MO-DDN, seen scene, seen taskSR_p: 14.28 (3.72) -> 15.05 (1.58)Helped
increase preferred-score weight to r_p=2 (r_b=1) (ablation)C2FAgent · MO-DDN, seen scene, seen taskSR_b: 23.82 (3.89) -> 19.89 (2.00)Hurt
set preferred-score weight to r_p=0 (r_b=1) (ablation)C2FAgent · MO-DDN, seen scene, seen taskSR_b: 23.82 (3.89) -> 25.10 (2.06)Helped
set preferred-score weight to r_p=0 (r_b=1) (ablation)C2FAgent · MO-DDN, seen scene, seen taskSR_p: 14.28 (3.72) -> 12.43 (1.04)Hurt

Surprising findings

Limitations

Experimental setup

Datasets: HSSD MO-DDN tasks generated with GPT-4 GPT-4-generated language-grounding tasks

Benchmarks: MO-DDN

Metrics: SR_b SR_p SPL_b SPL_p

Baselines: Random VTN ZSON DDN MOPA+LLM FBE+LLM

Builds on: Demand-driven Navigation (DDN) VQ-VAE CLIP Multi-object Navigation (MON)

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