Research map / Reinforcement learning / Imitation learning
Robot Policy Learning with Temporal Optimal Transport Reward
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Proposes TemporalOT, an optimal-transport proxy reward that adds temporal order via context-embedding cost matrices and a temporal band mask, learning Meta-world robot policies from only two expert videos.
Problem
OT-based proxy rewards for imitation from a few expert videos are invariant to temporal order, adding reward noise and allowing convergence to undesired behaviors.
Approach
Replace pairwise cosine cost with a group-wise (context-window) cosine cost and apply a diagonal band temporal mask inside the entropic OT (Sinkhorn) plan so the reward focuses on temporally nearby expert frames.
Key results
- TemporalOT achieves 61.1% average success across nine Meta-world tasks versus 35.9% for ADS and 20.8% for TaskReward.
- TemporalOT beats ADS on 8 of 9 tasks, e.g., Stick-push 97.6 vs 20.0 and Door-lock 33.4 vs 3.2.
- TemporalOT is weaker than ADS on Push (8.4 vs 17.2).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use TemporalOT instead of the strongest baseline | robot policy learning with two expert video demonstrations · Meta-world benchmark tasks | success rate: 61.1 vs 35.9 average; TemporalOT outperforms ADS in 8 out of 9 tasks | Mixed |
| remove the temporal mask (ablation) | TemporalOT · Meta-world benchmark tasks | success rate | Hurt |
| add a temporal mask (ablation) | TemporalOT · Door-open | success rate | Helped |
| remove the context cost matrix (ablation) | TemporalOT · Meta-world benchmark tasks | success rate | Hurt |
| add the context cost matrix (ablation) | TemporalOT · Stick-push | success rate | Helped |
| pretrain with behavior cloning before TemporalOT fine-tuning (ablation) | TemporalOT · Door-open | success rate: 78.4 -> 82.0 | Helped |
| use a 2x-speed expert demonstration (ablation) | TemporalOT · Basketball | success rate: 94.4 (4.7) -> 91.8 (8.9) | Hurt |
| use faster expert demonstrations (ablation) | TemporalOT · Basketball, Button-press, and Door-open | success rate: Basketball: 94.4 (4.7) -> 77.2 (8.4) -> 43.8 (29.5); Button-press: 89.0 (3.8) -> 65.6 (5.4) -> 57.8 (7.4); Door-open: 78 | Hurt |
| use a dynamic mask instead of a fixed rule-based temporal mask (ablation) | TemporalOT · Meta-world benchmark tasks | success rate | Helped |
| replace ResNet50 with ResNet18 (ablation) | TemporalOT visual encoder · Meta-world benchmark tasks | success rate | Hurt |
| increase the context length beyond a medium value (ablation) | TemporalOT · Meta-world benchmark tasks | success rate | Hurt |
| increase the number of expert demonstrations (ablation) | TemporalOT · Meta-world benchmark tasks | success rate | Helped |
Surprising findings
- Oracle task-reward RL (TaskReward) fails on most tasks (average 20.8%) because it rarely collects a first successful trajectory under sparse reward.
Limitations
- Depends on quality of expert demonstrations; sub-optimal or biased demos are inherited.
- Performance relies on the pretrained visual encoder; fails when it misses key details (e.g., low-contrast block in Hand-insert).
- Computation cost scales with the number of expert demonstrations.
Experimental setup
Datasets: Meta-world expert video demonstrations (2 per task)
Benchmarks: Meta-world (9 tasks)
Metrics: success rate
Baselines: TaskReward (DrQ-v2) BC GAIfO OT (OTR online) with gamma 0.99 OT with gamma 0.9 ADS
Builds on: Optimal Transport Reward Labeling (OTR) Automatic Discount Scheduling (ADS) DrQ-v2 GAIfO Sinkhorn algorithm
Closest papers by meaning
- Video-Based Optimal Transport for Feedback-Efficient Offline Preference-Based Reinforcement Learning (ICML 2026 · similarity 0.87)
- Optimal Transport for Offline Imitation Learning (ICLR 2023 · similarity 0.87)
- Score-Based Diffusion Policy Compatible with Reinforcement Learning via Optimal Transport (ICML 2025 · similarity 0.86)
- PEARL: Zero-shot Cross-task Preference Alignment and Robust Reward Learning for Robotic Manipulation (ICML 2024 · similarity 0.85)
- Going Beyond Heuristics by Imposing Policy Improvement as a Constraint (NeurIPS 2024 · similarity 0.85)
- Efficient Test-Time Adaptation For Robot Policies (NeurIPS 2026 · similarity 0.84)
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