Research map / Reinforcement learning / Offline RL
Optimal Transport for Offline Imitation Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| label offline trajectories using optimal-transport similarity to one expert demonstration, then train IQL | IQL on D4RL locomotion · locomotion-v2-total | aggregate performance: 692.4 -> 685.5 | No clear effect |
| label offline trajectories using optimal-transport similarity to one expert demonstration, then train IQL | IQL on D4RL Antmaze · antmaze-v0-total | aggregate performance: 378.0 -> 384.0 | Helped |
| label offline trajectories using optimal-transport similarity to one expert demonstration, then train IQL | IQL on D4RL Adroit · adroit-v0-total | aggregate performance: 118.1 -> 122.16 | Helped |
| use a uniform transport plan instead of the optimal transport plan (ablation) | OTR+IQL · hopper-medium-replay-v2 | normalized performance: 84.8 -> 69.8 | Hurt |
| use a uniform transport plan instead of the optimal transport plan (ablation) | OTR+IQL · locomotion datasets | normalized performance: 43.3 -> 43.5; 78.7 -> 80.5; 79.4 -> 77.6 | Mixed |
| increase expert demonstrations from K=1 to K=10 (ablation) | OTR+IQL on locomotion · locomotion-v2-total | aggregate performance: 685.5 -> 694.3 | Helped |
| set squashing-function alpha and beta to 1 instead of 5 (ablation) | OTR on locomotion · locomotion datasets | normalized performance: 87.9 -> 86.9; 84.4 -> 71.2; 80.0 -> 75.7 | Mixed |
| use only expert state sequences rather than state-action pairs with PWIL (ablation) | PWIL+IQL · MuJoCo locomotion | normalized performance: 47.5 -> 1.6; 70.4 -> 2.1; 81.9 -> 0.9 | Hurt |
Closest papers by meaning
- Rethinking Optimal Transport in Offline Reinforcement Learning (NeurIPS 2024 · similarity 0.90)
- SEABO: A Simple Search-Based Method for Offline Imitation Learning (ICLR 2024 · similarity 0.89)
- In-Dataset Trajectory Return Regularization for Offline Preference-based Reinforcement Learning (AAAI 2025 · similarity 0.88)
- DiffStitch: Boosting Offline Reinforcement Learning with Diffusion-based Trajectory Stitching (ICML 2024 · similarity 0.88)
- Enhancing Online Reinforcement Learning with Meta-Learned Objective from Offline Data (AAAI 2025 · similarity 0.87)
- Zero-Shot Offline Imitation Learning via Optimal Transport (ICML 2025 · similarity 0.87)
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