Research map / Label-efficient and robust learning / Test-time adaptation
Efficient Test-Time Adaptation For Robot Policies
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Proposes TEMPO, a reward-free test-time adaptation method for RL locomotion policies that updates only the actor against a frozen distributional critic, using an entropy regularizer and a score-based importance-sampled memory.
Problem
Pretrained RL locomotion policies degrade under deployment-time distribution shifts (payloads, rough or slippery terrain), and offline retraining is infeasible under on-device latency and memory limits.
Approach
Adapt only the actor by maximizing a frozen pretrained critic's value on a small memory of observations, add an entropy term on the critic's distributional output to avoid overconfident extrapolation, and replace FIFO memory with a score-based buffer that keeps low-value "hard" observations and samples them via importance sampling.
Key results
- TEMPO yields up to 80% improvement over no adaptation in a single-device simulation setting across Go1, Go2, and G1 under four shifts.
- On a physical Unitree Go2 with calf payload, TEMPO raises mean real-world reward from 89.8 to 98.7 versus the non-adapted baseline.
- Under mixed corruptions, TEMPO averages 14.09 environment reward vs 11.18 for no adaptation and 12.48 for QMAX.
Surprising findings
- Test-time training with a KL regularizer monotonically reduces return as the regularization coefficient grows, so the best TTT setting reduces to plain QMAX.
Limitations
- Relies on a pretrained critic that is reasonably informative under shift; a miscalibrated critic can degrade adaptation.
- Adds a small memory and compute overhead at inference time.
- Real-world validation is limited to a single calf-payload shift on one robot.
Experimental setup
Datasets: MuJoCo Playground GO1-JOYSTICK MuJoCo Playground GO2-JOYSTICK MuJoCo Playground G1-JOYSTICK
Benchmarks: MuJoCo Playground GO1-JOYSTICK MuJoCo Playground GO2-JOYSTICK MuJoCo Playground G1-JOYSTICK Unitree Go2 real-world calf-mass shift
Metrics: episodic return average forward linear velocity angular velocity tracking reward real-world velocity tracking reward
Baselines: No Adapt QMAX Tent OPEX Test-Time Training RMA
Builds on: Tent Fast-TD3 Rapid Motor Adaptation prioritized experience replay MuJoCo Playground
Closest papers by meaning
- Test-Time Adaptation for Online Vision-Language Navigation with Feedback-based Reinforcement Learning (ICML 2025 · similarity 0.89)
- GenPO: Generative Diffusion Models Meet On-Policy Reinforcement Learning (NeurIPS 2025 · similarity 0.88)
- Learning to Reuse Policies in State Evolvable Environments (ICML 2025 · similarity 0.88)
- Test-time Adapted Reinforcement Learning with Action Entropy Regularization (ICML 2025 · similarity 0.88)
- PACE: Phase-Aware Chunk Execution for Robot Policies with Action Chunking (NeurIPS 2026 · similarity 0.87)
- Test-time Risk Adaptation with Mixture of Agents (NeurIPS 2026 · similarity 0.87)
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