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How to Solve Contextual Goal-Oriented Problems with Offline Datasets?

NeurIPS 2024 · Reinforcement learning › Offline RL · approach: Diffusion models for offline decision making · 0 citations (OpenAlex)

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Proposes CODA, which converts unlabeled dynamics trajectories and positive context-goal pairs into a fully labeled transition dataset of an action-augmented MDP so standard Bellman-based offline RL (IQL, PSPI) can solve contextual goal-oriented problems without negative data.

Problem

Solving contextual goal-oriented (CGO) problems offline when only unlabeled dynamics trajectories and positive context-goal pairs are available, with no negative (non-goal) examples and no reward labels for trajectories.

Approach

Augment the action space with a fictitious action a+ that is rewarded only in goal sets and transitions to an absorbing terminal state; this makes the augmented MDP equivalent to the original, so context-goal pairs yield fictitious rewarded transitions and dynamics data get labeled with zero reward under sampled contexts, producing a fully labeled dataset with no extra approximation error.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use CODA instead of Oracle Reward trainingIQL on AntMaze-v2 · AntMaze-v2 (average)success rate (%): 66.6 -> 70.8Helped
Use CODA instead of Oracle Reward trainingIQL on Four Rooms with perturbation · Four Rooms with perturbation (average)success rate (%): 75.5 -> 75.0Hurt
Use CODA instead of Oracle Reward trainingIQL on Random Cells · Random Cells (average)success rate (%): 64.7 -> 66.8Helped
Use CODA instead of Oracle Reward trainingIQL on Random Cells with context distribution shift · Random Cells with distribution shift (average)success rate (%): 63.3 -> 64.7Helped

Surprising findings

Limitations

Experimental setup

Datasets: D4RL AntMaze-v2 (dynamics data, rewards and terminals removed) constructed context-goal datasets (Original AntMaze, Four Rooms, Random Cells)

Benchmarks: AntMaze-v2 (original) Four Rooms with perturbation Random Cells Random Cells with perturbation

Metrics: average success rate (%) normalized return

Baselines: PDS Goal Prediction RP UDS+RP Oracle Reward

Builds on: IQL PSPI MAHALO PDS HER

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