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Policy Learning from Tutorial Books via Understanding, Rehearsing and Introspecting
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Proposes Policy Learning from Tutorial Books (PLfB) and the URI framework (understanding, rehearsing, introspecting) that distills a policy network from LLM-generated imaginary trajectories built from book knowledge, evaluated on Tic-Tac-Toe and Google Research Football.
Problem
Learning decision-making policies without real environment interaction, using knowledge contained in written tutorial books instead of collected trajectories.
Approach
Extract book knowledge into a code-based pseudocode database with LLMs, rehearse imaginary trajectories by LLM-instantiated code retrieved via knowledge-scope retrieval, then distill a policy with conservative Q-learning penalized by LLM-model uncertainty (CIQL).
Key results
- On Tic-Tac-Toe, URI achieves net win rates of +66%, +44%, and +52% against LLM-as-agent, LLM-RAG, and Random Policy respectively.
- On GRF, URI averages a 40.3% win rate across built-in AI levels versus 6.7% for LLM-as-agent and 16.7% for LLM-RAG.
- URI policy inference takes 0.009 s per action versus 2.84 s for LLM-as-agent, over 300x faster.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use URI instead of LLM-as-agent | Policy learning for Tic-Tac-Toe · Tic-Tac-Toe vs LLM-as-agent | net win rate (W-L): -? -> +66% | Helped |
| Use URI instead of LLM-RAG | Policy learning for Tic-Tac-Toe · Tic-Tac-Toe vs LLM-RAG | net win rate (W-L): +18% -> +44% | Helped |
| Use URI instead of GPT-based agents | Football policy learning · GRF 11v11 Average | win rate: 16.7% ± 12.5% -> 40.3% ± 6.2% | Helped |
| Use URI rather than the rule-based policy | Football policy learning · GRF 11v11 Hard | win rate: 30% -> 32% ± 14% | Helped |
| Add rehearsal-generated imaginary data rather than train only on the pre-collected dataset (ablation) | URI · GRF | performance against Easy built-in AI | Helped |
| Add uncertainty penalties for reward and transition estimates (ablation) | URI policy learning · GRF | performance | Helped |
| Use URI rather than CQL trained on equivalent-scale rule-based real data (ablation) | GRF policy learning · GRF | performance | Helped |
| Use URI code retrieval rather than vector embedding or code summary | Knowledge retrieval in URI · GRF retrieval test set | top-15 hit rate | Helped |
| Distill knowledge into a URI policy network rather than use LLM-as-agent | GRF action selection · GRF | inference time per action: 2.84 ± 0.71 -> 0.009 ± 0.0004 | Helped |
| Distill knowledge into a URI policy network rather than use LLM-RAG | GRF action selection · GRF | inference time per action: 4.12 ±1.46 -> 0.009 ± 0.0004 | Helped |
Surprising findings
- URI's policy in the Hard GRF setting achieves a higher win rate (32%) than the rule-based AI used to generate its real states (30%).
- URI-w/o-penalty performs worse than URI-w/o-rehearsing, indicating unpenalized imaginary data can hurt policy learning.
Limitations
- Performance depends on the quality and coverage of the tutorial books covering dynamics, policy, and rewards.
- Football experiments use rule-based policy to execute fine-grained maneuvers and real initial states collected from the environment, so the pipeline is not fully book-only.
- Hallucinations in LLM generation and retrieval misses can corrupt the imaginary dataset.
Experimental setup
Datasets: RedPajama-1T football books (~90 books) Tic-Tac-Toe minimax trajectories with GPT-generated tutorials 7,500 real states from rule-based policy rollouts in GRF
Benchmarks: Tic-Tac-Toe PLfB benchmark Google Research Football 11 vs 11 (easy, medium, hard)
Metrics: win rate draw rate loss rate net win rate goal difference per match hit rate inference time
Baselines: LLM-as-agent LLM-RAG Random Policy Minimax-noise Rule-based-AI CQL-real-data URI-w/o-rehearsing URI-w/o-penalty
Builds on: Conservative Q-learning MOPO retrieval augmented generation offline reinforcement learning
Closest papers by meaning
- Prompted Policy Search: Reinforcement Learning through Linguistic and Numerical Reasoning in LLMs (NeurIPS 2025 · similarity 0.88)
- Learning Agentic Policy from Action Guidance (NeurIPS 2026 · similarity 0.87)
- The Synergy of LLMs & RL Unlocks Offline Learning of Generalizable Language-Conditioned Policies with Low-fidelity Data (ICML 2025 · similarity 0.86)
- Text-Aware Diffusion for Policy Learning (NeurIPS 2024 · similarity 0.86)
- Robust Policy Learning via Offline Skill Diffusion (AAAI 2024 · similarity 0.86)
- ExPO: Unlocking Hard Reasoning with Self-Explanation-Guided Reinforcement Learning (NeurIPS 2025 · similarity 0.86)
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