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Federated Natural Policy Gradient and Actor Critic Methods for Multi-task Reinforcement Learning
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Proposes federated natural policy gradient (FedNPG) and federated natural actor-critic (FedNAC) methods for fully decentralized multi-task RL, using gossip mixing of log-policies and gradient tracking of the global Q-function, with non-asymptotic convergence guarantees nearly dimension-free in state-action space size.
Problem
Learning a single globally optimal softmax policy across agents with private per-task rewards and a shared transition kernel, where agents only communicate with graph neighbors and no reward sharing is allowed; prior work lacks non-asymptotic guarantees for decentralized multi-task policy optimizati
Approach
Federated NPG under softmax parameterization mixes neighbors' log-policies via a gossip matrix while tracking the global Q-function with dynamic average consensus (Q-tracking), giving multiplicative policy updates; the entropy-regularized variant yields linear convergence, and a federated actor-critic variant extends this to function approximation with on-policy samples.
Key results
- Exact FedNPG achieves O(1/T) average-iterate rate in the server-client case (sigma=0) and O(1/T^{2/3}) in general networks, with dependence on |A| only through log|A|.
- Entropy-regularized FedNPG converges linearly at rate max{1-tau*eta/2, (3+sigma)/4} to the regularized optimal policy.
- FedNAC sample complexity is O(1/eps^{7/2}) per agent in the decentralized setting and O(1/eps^3) in the server-client setting.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add entropy regularization to FedNPG | FedNPG for multi-task RL · Regularized versus unregularized multi-task RL | convergence rate | Helped |
| Use a fully connected communication network ($\sigma=0$) | FedNPG · Unregularized multi-task RL | iteration complexity: $\mathcal{O}(1/T)$ | Helped |
| Use a fully connected communication network ($\sigma=0$) | FedNPG with entropy regularization · Regularized multi-task RL | iteration complexity: $\mathcal{O}\Big( \frac{1}{\eta\tau}\log\frac{1}{\varepsilon}\Big)$ | Helped |
| Allow inexact local policy evaluation, with sufficiently small approximation errors | FedNPG · Unregularized multi-task RL | convergence rate | No clear effect |
| Use on-policy sampling and function approximation in place of exact tabular policy evaluation | FedNAC · Function-approximation multi-task RL | sample complexity per agent: $\mathcal{O}\left(\frac{1}{(1-\gamma)^8\varepsilon^3}\right)$; $\mathcal{O}\left(\frac{1}{(1-\gamma)^{45/4}\varepsilon^{ | Mixed |
Limitations
- Main guarantees assume exact policy evaluation in the tabular setting.
- Decentralized rates degrade as the network becomes poorly connected (sigma near 1).
Experimental setup
Metrics: sub-optimality gap iteration complexity sample complexity consensus error
Baselines: NPG Q-NPG
Builds on: natural policy gradient Q-NPG dynamic average consensus gradient tracking
Closest papers by meaning
- Finite-Time Analysis of On-Policy Heterogeneous Federated Reinforcement Learning (ICLR 2024 · similarity 0.91)
- Single-Loop Federated Actor-Critic across Heterogeneous Environments (AAAI 2025 · similarity 0.91)
- Momentum for the Win: Collaborative Federated Reinforcement Learning across Heterogeneous Environments (ICML 2024 · similarity 0.91)
- Federated Offline Reinforcement Learning: Collaborative Single-Policy Coverage Suffices (ICML 2024 · similarity 0.90)
- Federated Q-Learning: Linear Regret Speedup with Low Communication Cost (ICLR 2024 · similarity 0.89)
- Asynchronous Federated Reinforcement Learning with Policy Gradient Updates: Algorithm Design and Convergence Analysis (ICLR 2025 · similarity 0.89)
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