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Provably and Practically Efficient Adversarial Imitation Learning with General Function Approximation
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Proposes OPT-AIL, an adversarial imitation learning method with general function approximation that combines online (FTRL-style) reward optimization with optimism-regularized Bellman error minimization for Q-functions, giving polynomial expert and interaction complexity plus a practical neural implementation evaluated on DMControl.
Problem
Existing theory for online adversarial imitation learning covers only tabular or linear function approximation with algorithmic designs (count-based or covariance bonuses) that are hard to implement with neural networks, leaving a gap between theory and practice.
Approach
Decompose the imitation gap into reward error and policy error; update rewards by no-regret online optimization over historical policy-expert value gaps, and update Q-functions by minimizing an optimism-regularized Bellman error, then act greedily. The method admits a provable general-function-approximation guarantee and a simple actor-critic style practical implementation.
Key results
- OPT-AIL significantly outperforms BC on DMControl tasks across expert trajectory counts, consistent with the theoretical O(H) improvement over BC.
- With a single expert trajectory, OPT-AIL uniquely reaches expert or near-expert return on Finger Spin, Walker Run and Hopper Hop.
- OPT-AIL matches or exceeds prior SOTA deep AIL methods (IQLearn, FILTER, HyPE) on all 8 tasks after 500k interactions.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use OPT-AIL instead of BC | Imitation learning · DMControl tasks | return | Helped |
| Use OPT-AIL instead of prior state-of-the-art AIL methods | Deep adversarial imitation learning · DMControl tasks | return | Mixed |
| Use OPT-AIL instead of prior state-of-the-art AIL methods | Deep adversarial imitation learning · DMControl tasks with 1 expert trajectory | environment interaction efficiency | Mixed |
Limitations
- Theory requires Bellman completeness of the Q-value class, which the authors note as a limitation.
- Expert sample complexity H^2/eps^2 is worse than the best known tabular rate H^{3/2}/eps.
- Theoretical analysis assumes low generalized eluder coefficient, which is not verified for neural networks.
Experimental setup
Datasets: DMControl (feature-based) expert demonstrations
Benchmarks: DMControl (8 tasks)
Metrics: episode return expert sample efficiency interaction efficiency
Baselines: BC IQLearn PPIL FILTER HyPE
Builds on: generalized eluder coefficient framework GAIL IQLearn DrQ-v2 FTRL
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