Research map / Multi-agent systems and games / Cooperative multi-agent RL
RGMComm: Return Gap Minimization via Discrete Communications in Multi-Agent Reinforcement Learning
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Proposes RGMComm, a discrete MARL communication method that bounds the return gap between full-observability and discrete-communication policies and trains message generators as online clustering with a cosine-distance regularized information maximization loss.
Problem
Discrete communication in cooperative multi-agent RL under partial observability lacks guarantees on expected return; one-hot messages and Gumbel-softmax heuristics give no quantitative bound on the return gap versus full observability.
Approach
Derives a closed-form upper bound O(sqrt(epsilon) n Q_max) on the return gap, where epsilon is the average cosine distance between joint action-value vectors within each message cluster, and recasts message generation as online clustering of local observations with cluster labels as messages, trained with a cosine-distance locality loss plus a mutual information regularizer.
Key results
- With only |M|=2 message labels (1-bit), RGMComm achieves nearly optimal mean episode reward in Predator-Prey, and with more than 4 labels its reward exceeds the full-observability policy.
- In Cooperative Navigation, RGMComm with 4 message labels yields almost zero return gap, and with 16 labels obtains a higher reward than the full-observability policy.
- RGMComm converges to a higher mean episode reward than CommNet, MADDPG, IC3Net, TarMAC, SARNet and VQ-VIB baselines across 2, 3 and 6 predators.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use RGMComm instead of communication baselines | Predator-Prey with 2, 3, and 6 predators · Predator-Prey | mean episode reward | Helped |
| Use RGMComm with 2 message labels (ablation) | RGMComm · Predator-Prey | normalized mean episode reward | Helped |
| Increase the message alphabet size (ablation) | RGMComm · Predator-Prey | normalized mean episode reward | Helped |
| Use more than 4 message labels (ablation) | RGMComm · Predator-Prey | normalized mean episode reward | Helped |
| Use RGMComm with 4 message labels instead of communication baselines | RGMComm · Cooperative Navigation | reward | Helped |
| Use RGMComm with 16 message labels instead of communication baselines | RGMComm · Cooperative Navigation | reward | Helped |
| Use 16 message labels (ablation) | RGMComm · Cooperative Navigation | reward | Helped |
| Use Tanh activation for action-value vectors (ablation) | RGMComm · Activation-function ablation | return | Helped |
| Replace Tanh with Softmax activation (ablation) | RGMComm · Activation-function ablation | return | Hurt |
| Remove the activation function for action-value vectors (ablation) | RGMComm · Activation-function ablation | return | Hurt |
Surprising findings
- With more than 4 message labels, RGMComm's reward exceeds that of the full-observability policy, which the authors attribute to discrete messages giving less noisy signals.
- With 16 labels in Cooperative Navigation, RGMComm achieves higher reward than the full-observability policy.
Limitations
- The theoretical bound assumes discrete finite observation and action spaces; extension to continuous spaces is only sketched.
- Experiments use baselines trained with the same hyperparameters over only 3 seeds, on relatively simple particle environments.
- Interpretability is demonstrated qualitatively in a grid-world maze only.
Experimental setup
Datasets: Multi-Agent Particle Environment
Benchmarks: Predator-Prey (Multi-Agent Particle Environment) Cooperative Navigation Grid-world maze (interpretability)
Metrics: mean episode reward return gap average cosine distance
Baselines: CommNet MADDPG IC3Net TarMAC SARNet VQ-VIB Independent Q-learning Centralized Q-learning
Builds on: Regularized Information Maximization Gumbel-Softmax MADDPG VQ-VIB
Closest papers by meaning
- Multi-Agent Reinforcement Learning with Communication-Constrained Priors (NeurIPS 2025 · similarity 0.90)
- Communication Learning via Backpropagation in Discrete Channels with Unknown Noise (AAAI 2020 · similarity 0.88)
- LLM-Guided Communication for Cooperative Multi-Agent Reinforcement Learning (ICML 2026 · similarity 0.87)
- Exponential Topology-enabled Scalable Communication in Multi-agent Reinforcement Learning (ICLR 2025 · similarity 0.87)
- Efficient Communication in Multi-Agent Reinforcement Learning with Implicit Consensus Generation (AAAI 2025 · similarity 0.86)
- RGMDT: Return-Gap-Minimizing Decision Tree Extraction in Non-Euclidean Metric Space (NeurIPS 2024 · similarity 0.86)
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