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DMC-VB: A Benchmark for Representation Learning for Control with Visual Distractors

NeurIPS 2024 · Reinforcement learning › Visual and representation RL · approach: Robust visual encoders for RL · 1 citations (OpenAlex)

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Introduces DMC-VB, an offline visual-control dataset built on DeepMind Control with visual distractors, multiple policy skill levels, paired states and pixels, and hidden-goal navigation, plus three benchmarks for pretrained representation learning.

Problem

Offline visual control agents are brittle to control-irrelevant visual variations (background, camera, agent color), and existing offline datasets lack the combination of task diversity, distractors, demonstration quality diversity, paired states/pixels, scale, and hidden goals needed to evaluate re

Approach

A dataset satisfying six desiderata (task diversity, distractor diversity, mixed policy skill levels, paired state and pixel observations, large size, hidden goals) with three benchmarks that test whether pretrained visual encoders (ID, LFD, AE, DINO) help BC/TD3-BC policy learning.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Pretrain the encoder with inverse dynamics before BC instead of training end-to-end with BCBC on DMC-VB locomotion tasks · walker expert, no distractorreward: 948 ± 4 -> 947 ± 3No clear effect
Pretrain the encoder with latent forward dynamics before BC instead of training end-to-end with BCBC on DMC-VB locomotion tasks · walker expert, dynamic distractorreward: 913 ± 10 -> 33 ± 2Hurt
Replace BC with TD3-BCpixel-based policy learning on DMC-VB · walker expert, no distractorreward: 948 ± 4 -> 950 ± 68No clear effect
Pretrain representations on mixed-quality data, then train BC on 1% expert datafew-shot policy learning on DMC-VB locomotion tasks · locomotion tasks with 1% expert dataproportion of reward relative to BC on full expert dataHelped
Pretrain representations on mixed-quality data, then train BC on 1% expert datafew-shot policy learning on DMC-VB locomotion tasks · locomotion tasks with 1% expert dataproportion of reward relative to BC on full expert dataNo clear effect
Pretrain representations on stochastic hidden-goal tasks before learning a policy for a fixed hidden goalfew-shot ant-maze policy learning · ant maze tasks with fixed hidden goalsrewardHelped
Use BC rather than inverse-dynamics pretraining for the stochastic hidden-goal representationfew-shot ant-maze policy learning · ant maze tasks with fixed hidden goalsrewardHelped
Add frame stacking of three consecutive observations (ablation)pixel-based policy learning on DMC-VB · DMC-VB policy learningrewardHelped

Surprising findings

Limitations

Experimental setup

Datasets: DMC-VB locomotion datasets (walker, cheetah, humanoid) DMC-VB ant maze datasets Kubric video backgrounds

Benchmarks: DMC-VB locomotion tasks DMC-VB ant maze tasks

Metrics: average reward fraction of successes average velocity least-squares reconstruction error

Baselines: NULL + BC NULL + TD3-BC ID + BC LFD + BC AE + BC DINO + BC BC (state) State + BC

Builds on: TD3-BC MPO Distracting Control Suite D4RL VD4RL

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