Research map / Vision-language and multimodal / Cross-modal learning
DMR: Decomposed Multi-Modality Representations for Frames and Events Fusion in Visual Reinforcement Learning
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Proposes DMR, a three-branch representation learning framework that decomposes RGB and DVS event inputs into shared co-features and modality-specific noise for visual RL on a new CARLA benchmark.
Problem
Fusing frame-based RGB and event-based DVS observations for visual reinforcement learning, where only reward signals (no pixel-level supervision) are available, tends to inject task-irrelevant noise into the latent state.
Approach
Explicitly decompose the latent representation into co-features shared across modalities and per-modality noise components; train the noises with reconstruction losses, push them away from co-features with a contrastive loss, and drive co-features with DeepMDP reward and state prediction heads, using only the co-feature branch at test time.
Key results
- On the Carla benchmark, DMR reaches reward 194±73 in JW-Midnight and 112±51 in HB-Hardrain, outperforming the multi-modality baselines TransFuser, EFNet, FPNet, and RENet.
- DMR outperforms all single-modality DeepMDP policies (RGB, DVS, DVS-F) by a substantial margin in most scenarios, except HB-Midnight where gains are limited.
- Ablation: moving from a single-branch fusion to the full three-branch model with contrastive repel and reconstruction raises JW-Midnight reward from 145 to 194.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use two modality branches and concatenate their features for policy learning instead of a single co-feature branch (ablation) | DMR · JW-Midnight | Distance: 185±55 -> 194±85 | No clear effect |
| Use two modality branches and concatenate their features for policy learning instead of a single co-feature branch (ablation) | DMR · JW-Midnight | Reward: 145±54 -> 141±78 | No clear effect |
| Add three-branch decomposition and contrastive repulsion (ablation) | DMR · JW-Midnight | Distance: 194±85 -> 214±74 | Helped |
| Add three-branch decomposition and contrastive repulsion (ablation) | DMR · JW-Midnight | Reward: 141±78 -> 181±77 | Helped |
| Add reconstruction decoder to the three-branch model with contrastive repulsion (ablation) | DMR · JW-Midnight | Distance: 214±74 -> 230±77 | Helped |
| Add reconstruction decoder to the three-branch model with contrastive repulsion (ablation) | DMR · JW-Midnight | Reward: 181±77 -> 194±73 | Helped |
| Use DMR with an SNN DVS branch (ablation) | DMR · HB-Hardrain | Distance: 101±10 -> 143±30 | Helped |
| Use DMR with an SNN DVS branch (ablation) | DMR · HB-Hardrain | Reward: 45±2 -> 117±34 | Helped |
| Fuse RGB and LiDAR using DMR instead of LiDAR alone (ablation) | DMR · HB-Hardrain | Distance: 113±9 -> 145±19 | Helped |
| Fuse RGB and Depth using DMR instead of Depth alone (ablation) | DMR · HB-Hardrain | Distance: 103±12 -> 109±25 | Helped |
| Use DMR rather than RENet | DMR · JW-Midnight | Reward: 158±101 -> 194±73 | Helped |
| Use DMR rather than RENet | DMR · JW-Hardrain | Reward: 6±30 -> 111±57 | Helped |
Surprising findings
- Existing SOTA multi-modality fusion methods (TransFuser, EFNet, FPNet, RENet) often fail to match the best single-modality policies in the CARLA benchmark.
- In HB-Hardrain, RGB alone outperforms DVS, as raindrops produce excessive DVS noise.
Limitations
- Evaluated only in simulated CARLA driving scenarios; generalization to real-world sim2real transfer is future work.
- Limited improvement in the HB-Midnight scenario.
- Reported results come from 3 seeds, and some differences are within large standard deviations.
Experimental setup
Datasets: CARLA simulator RGB and DVS observations
Benchmarks: Carla benchmark (JW-Midnight, JW-Hardrain, HB-Midnight, HB-Hardrain)
Metrics: episode reward distance
Baselines: DeepMDP single-modality RGB DeepMDP DVS DeepMDP DVS-F TransFuser EFNet FPNet RENet
Builds on: DeepMDP Soft Actor-Critic TransFuser EFNet FPNet RENet
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