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Multi-Expert Distillation for Few-Shot Coordination (Student Abstract)
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Proposes Multi-Expert Distillation (MED), which trains a transformer generalist via supervised learning on advised actions from a population of expert teammates to achieve few-shot ad hoc coordination.
Problem
Ad hoc teamwork / few-shot coordination: population-based training learns a generalist agent from scratch with RL against diverse unseen teammates, which is inefficient and unstable, and does not adapt across episodes.
Approach
Treat the population's per-joint-policy partner as an expert and distill its advised actions into a transformer generalist using cross-entropy on across-episodic trajectories, so the policy conditions on interaction history and can adapt over episodes instead of learning by RL from scratch.
Key results
- On MoveBox and Overcooked, MED reaches comparable performance with far fewer sampling timesteps than DDQN, RL2 and PEARL trained from scratch.
- MED's training curves show significantly greater stability across random seeds than the RL baselines.
- In Overcooked, MED's second-episode performance surges above its first episode, which is comparable to all baselines, indicating use of interaction history.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| distill population experts’ advised actions with supervised learning instead of learning from scratch with RL | MED · Gridworld MoveBox | sampling timesteps to learn | Helped |
| distill population experts’ advised actions with supervised learning instead of learning from scratch with RL | MED · Overcooked | sampling timesteps to learn | Helped |
| use MED rather than the baseline methods | MED · Gridworld MoveBox and Overcooked | training stability | Helped |
| condition actions on historical interaction contexts across episodes | MED · One-Step Cooperative Matrix Game | expected return | Helped |
| condition actions on historical interaction contexts across episodes | MED · Overcooked | return | Helped |
| use MED in the first episode rather than the baselines | MED · Overcooked | return | No clear effect |
Limitations
- Evaluated only on small environments (a one-step matrix game, MoveBox, Overcooked).
- Only two-player settings considered.
- Relies on a pre-generated population of expert teammates.
Experimental setup
Datasets: One-Step Cooperative Matrix Game Gridworld MoveBox Overcooked
Benchmarks: One-Step Cooperative Matrix Game Gridworld MoveBox Overcooked
Metrics: return mean training timesteps efficiency training stability across seeds
Baselines: DDQN RL2 PEARL
Builds on: Population-Based Training LIPO DDQN RL2 PEARL
Closest papers by meaning
- LLM-Assisted Semantically Diverse Teammate Generation for Efficient Multi-agent Coordination (ICML 2025 · similarity 0.86)
- Learning Generalizable Skills from Offline Multi-Task Data for Multi-Agent Cooperation (ICLR 2025 · similarity 0.85)
- Multi-Agent Coordination via Support-Preserving Distillation (NeurIPS 2026 · similarity 0.84)
- Progress-Aware Distillation for Mitigating Stagnation in Small Language Model Agents (NeurIPS 2026 · similarity 0.84)
- N-agent Ad Hoc Teamwork (NeurIPS 2024 · similarity 0.84)
- Efficient Active Imitation Learning with Random Network Distillation (ICLR 2025 · similarity 0.84)
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