Research map / Multi-agent systems and games / Cooperative multi-agent RL
Learning Generalizable Skills from Offline Multi-Task Data for Multi-Agent Cooperation
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Proposes HiSSD, a hierarchical offline multi-task MARL method that jointly learns common skills (via a planner with forward state prediction and IQL value estimation) and task-specific skills (via a VAE-style controller with contrastive task discrimination) to generalize to unseen SMAC and MAMuJoCo tasks.
Problem
Generalizing cooperative multi-agent policies learned from offline multi-task data to unseen tasks with different numbers of agents and targets, without extra interaction.
Approach
Jointly learns common skills that encode cooperative temporal knowledge via a local-to-global next-state prediction objective with implicit Q-learning weighting, and task-specific skills trained with a contrastive task-discrimination loss to guide fine-grained action execution.
Key results
- On SMAC Marine-Hard expert data, HiSSD reaches 99.2% win rate on unseen 4m and 5m versus 95.3% and 89.1% for ODIS.
- On MAMuJoCo HalfCheetah-v2 unseen tasks, HiSSD scores 3472.12 on back shin (vs. 3217.59 for ODIS) and 4175.29 on front foot (vs. 3930.82 for ODIS).
- Ablation on Marine-Hard target tasks (expert) shows HiSSD at 61.2% vs. 45.8% without the planner (w/o Planning).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add common-skill planning (ablation) | HiSSD · Marine-Hard target tasks, Medium | test win rate: 38.4 -> 48.6 | Helped |
| add next-global-state prediction (ablation) | HiSSD planner · Marine-Hard target tasks, Medium | test win rate: 37.6 -> 48.6 | Helped |
| use the full common-skill planner (ablation) | HiSSD · Marine-Hard target tasks, Expert | test win rate: 45.8 -> 61.2 | Helped |
| add next-global-state prediction (ablation) | HiSSD planner · Marine-Hard target tasks, Expert | test win rate: 55.0 -> 61.2 | Helped |
| add common-skill planning (ablation) | HiSSD · Marine-Hard target tasks, Medium-Expert | test win rate: 47.2 -> 57.6 | Helped |
| add next-global-state prediction (ablation) | HiSSD planner · Marine-Hard target tasks, Medium-Expert | test win rate: 51.2 -> 57.6 | Helped |
| add common-skill planning (ablation) | HiSSD · Marine-Hard target tasks, Medium-Replay | test win rate: 45.0 -> 48.7 | Helped |
| add next-global-state prediction (ablation) | HiSSD planner · Marine-Hard target tasks, Medium-Replay | test win rate: 42.8 -> 48.7 | Helped |
| reduce contrastive-learning negative samples by half (ablation) | HiSSD task-specific skills · Marine-Hard target tasks, Medium | test win rate: 46.7 -> 48.6 | Hurt |
| replace contrastive objective with L2 loss without negative samples (ablation) | HiSSD task-specific skills · Marine-Hard target tasks, Medium | test win rate: 42.4 -> 48.6 | Hurt |
| increase the number of contrastive negative samples (ablation) | HiSSD task-specific skills · Marine-Hard target tasks | test win rate | Helped |
Surprising findings
- On large-scale SMAC tasks, the learned task-specific skills overlap across tasks, indicating the method struggles to separate 10m and 12m distributions.
- HiSSD underperforms ODIS on some source and unseen tasks (e.g., 3m medium, 7m8m medium, 13m15m expert), so gains are not uniform.
Limitations
- Training stability is a noted limitation of HiSSD.
- Task-specific skills fail to separate large-scale tasks (10m, 12m) per the visualization.
- Gains are not uniform; several tasks show HiSSD below ODIS or BC baselines.
Experimental setup
Datasets: SMAC offline multi-task datasets (from ODIS) MAMuJoCo HalfCheetah-v2 multi-task dataset
Benchmarks: SMAC Marine-Easy SMAC Marine-Hard SMAC Stalker-Zealot MAMuJoCo HalfCheetah-v2
Metrics: test win rate average return
Baselines: ODIS UPDeT-m BC-t BC-r BC IQL TD3-BC
Builds on: ODIS Implicit Q-learning beta-VAE UPDeT
Closest papers by meaning
- Discovering Generalizable Multi-agent Coordination Skills from Multi-task Offline Data (ICLR 2023 · similarity 0.96)
- Offline Multi-agent Continual Cooperation via Skill Partition and Reuse (ICML 2026 · similarity 0.93)
- Goal-Oriented Skill Abstraction for Offline Multi-Task Reinforcement Learning (ICML 2025 · similarity 0.89)
- Robust Policy Learning via Offline Skill Diffusion (AAAI 2024 · similarity 0.88)
- Cooperative Policy Agreement: Learning Diverse Policy for Offline MARL (AAAI 2025 · similarity 0.88)
- Group of Skills: Group-Structured Skill Retrieval for Agent Skill Libraries (NeurIPS 2026 · similarity 0.88)
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