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Unsupervised Domain Adaptation with Dynamics-Aware Rewards in Reinforcement Learning

NeurIPS 2021 · Reinforcement learning › Visual and representation RL · approach: Unsupervised skill discovery · 3 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Train skills in simulation with dynamics-aware rewards and limited real-world interactionQuadruped sim2real · Moving forward and backwardtime to valid skill emergence (hours): >6 -> 3Helped
Train skills in simulation with dynamics-aware rewards and limited real-world interactionQuadruped sim2real · Keeping balancetime to valid skill emergence (hours): >6 -> 1; 4 -> 1Helped
Add target-dynamics KL reward modification to source-trained skillsDARS · Stable map transfer tasksgoal-reaching performanceHelped
Reuse target-environment data in policy updates (ablation)DARS · Stable map transfer tasksgoal-reaching performanceNo clear effect
Increase the target-environment GPIM training budget tenfold instead of using DARSGPIM · Stable map transfer tasksgoal-reaching performanceHurt
Finetune source-trained GPIM in the target instead of using DARSGPIM · Stable map transfer tasksgoal-reaching performanceHurt
Use DARS instead of GPIM trained in the targetGoal-conditioned policy · Stable map transfer tasksgoal-reaching performanceMixed
Use DARS instead of SMiRL or SMiRL finetuning for dynamics-shifted unstable environmentsUnstable humanoid transfer (H, A-H) and (H, B-H) · Humanoid stabilityskill stabilityHelped
Increase the KL regularization coefficient; an overly high setting uses β = 50 (ablation)DARS · Dynamics-shift transfer taskstarget performance: β = 50Mixed

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