Research map / Multi-agent systems and games / Cooperative multi-agent RL
FACMAC: Factored Multi-Agent Centralised Policy Gradients
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| FACMAC (factored critic + centralised policy gradient) instead of MADDPG | multi-agent actor-critic · Continuous Predator-Prey and MAMuJoCo | mean episode return | Helped |
| FACMAC instead of MADDPG | multi-agent actor-critic · SMAC (6 maps) | test win rate | Mixed |
| FACMAC instead of QMIX (same factorisation) | SMAC · SMAC MMM, bane_vs_bane, MMM2, 27m_vs_30m | test win rate | Helped |
| FACMAC instead of COMIX | continuous MARL · Continuous Predator-Prey and MAMuJoCo | mean episode return | No clear effect |
| factor the critic (FACMAC without CPG vs MADDPG) (ablation) | MADDPG · SMAC 2c_vs_64zg, MMM2 | test win rate | Helped |
| add centralised policy gradient (ablation) | FACMAC · SMAC MMM2 | test win rate | Helped |
| add centralised policy gradient (ablation) | FACMAC and MADDPG · ManyAgent Swimmer 2 agents | mean episode return | No clear effect |
| add centralised policy gradient (ablation) | FACMAC · ManyAgent Swimmer 10 agents | mean episode return | Helped |
| add centralised policy gradient (ablation) | MADDPG · Continuous Matrix Game | mean test return | Helped |
| replace nonlinear mixing with VDN sum (FACMAC-vdn) (ablation) | FACMAC · MAMuJoCo Humanoid, ManyAgent Swimmer | mean episode return | Hurt |
| replace nonlinear mixing with VDN sum (FACMAC-vdn) (ablation) | FACMAC · Continuous Predator-Prey many agents | mean episode return | Helped |
| use nonmonotonic factorised critic (ablation) | FACMAC · nonmonotonic matrix game / predator-prey | return | Helped |
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- Counterfactual Multi-Agent Policy Gradients (AAAI 2018 · similarity 0.89)
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