Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Curriculum Learning for Vision-and-Language Navigation
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Train with self-paced curriculum learning instead of uniform mini-batch training | Follower · R2R validation unseen | SR (%): 28.6 -> 32.2 | Helped |
| Train with self-paced curriculum learning instead of uniform mini-batch training | Self-Monitoring · R2R validation unseen | SR (%): 38.4 -> 41.0 | Helped |
| Train with self-paced curriculum learning instead of uniform mini-batch training | EnvDrop · R2R validation unseen | SR (%): 45.7 -> 47.6 | Helped |
| Train with self-paced curriculum learning instead of uniform mini-batch training | Follower · R2R validation seen | SR (%): 52.3 -> 58.7 | Helped |
| Train with self-paced curriculum learning instead of uniform mini-batch training | Self-Monitoring · R2R validation seen | SR (%): 58.4 -> 58.8 | No clear effect |
| Train with self-paced curriculum learning instead of uniform mini-batch training | EnvDrop · R2R validation seen | SR (%): 57.7 -> 58.1 | No clear effect |
| Present difficulty-organized samples sequentially from easy to hard | Follower · R2R validation unseen | SR (%): 28.6 -> 31.1 | Helped |
| Present difficulty-organized samples sequentially from easy to hard | Follower · R2R validation seen | SR (%): 52.3 -> 48.6 | Hurt |
| Present difficulty-organized samples sequentially from easy to hard | Self-Monitoring · R2R validation unseen | SR (%): 38.4 -> 40.0 | Helped |
| Randomize the order of difficulty-organized curriculum splits (ablation) | Self-Monitoring with naïve curriculum learning · R2R validation unseen | SR (%): 38.4 -> 36.4 | Hurt |
| Feed curriculum splits from hardest to easiest (ablation) | Self-Monitoring with naïve curriculum learning · R2R validation unseen | SR (%): 38.4 -> 38.8 | No clear effect |
| Train first on R2R, then transfer to RxR-en | Self-Monitoring · RxR-en validation unseen | SR (%): 16.0 -> 22.1 | Helped |
Closest papers by meaning
- Towards Learning a Generic Agent for Vision-and-Language Navigation via Pre-Training (CVPR 2020 · similarity 0.92)
- A New Path: Scaling Vision-and-Language Navigation With Synthetic Instructions and Imitation Learning (CVPR 2023 · similarity 0.91)
- Behavioral Analysis of Vision-and-Language Navigation Agents (CVPR 2023 · similarity 0.91)
- Human-Aware Vision-and-Language Navigation: Bridging Simulation to Reality with Dynamic Human Interactions (NeurIPS 2024 · similarity 0.91)
- General Scene Adaptation for Vision-and-Language Navigation (ICLR 2025 · similarity 0.89)
- NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Models (AAAI 2024 · similarity 0.89)
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