Research map / Bandits and online learning / Online convex optimization and games
Online Non-Convex Optimization with Imperfect Feedback
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use entropic regularization rather than L2 regularization (ablation) | Dual averaging with unbiased feedback · Online non-convex optimization | static regret: \bigoh(\nRuns^{\frac{\vdim+1}{\vdim+2}}) with L2 regularization; \bigoh(\nRuns^{1/2}) with entropic regularization | Helped |
| Construct smoothed loss models from realized losses and add explicit exploration | Dual averaging with Hedge variant · Online non-convex optimization, bandit feedback | static regret: \bigoh(\nRuns^{\frac{\vdim+2}{\vdim+3}}) | Helped |
| Tune the smoothing radius to balance estimator bias and variance | BDA · Online non-convex optimization, bandit feedback | static regret: \bigoh(\nRuns^{\frac{\vdim+2}{\vdim+3}}) | Helped |
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