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Hedging in games: Faster convergence of external and swap regrets

NeurIPS 2020 · Bandits and online learning › Online convex optimization and games · approach: Fast no-regret dynamics in games · 10 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use optimistic Hedge instead of vanilla HedgeHedge in two-player games · Two-player gamesaverage regret convergence rate: 1/\sqrt{T} vs. 1/T^{5/6}Helped
Use optimistic Hedge as the regret-minimization component in the Blum-Mansour reductionBlum-Mansour reduction for swap regret · General m-player gamesaverage swap regret convergence rate: O(m^{1/2}(n\log n/T)^{3/4}) vs. O(1/\sqrt{T})Helped
Run vanilla Hedge in the repeated-game settingHedge in two-player games · Two-action gamesregret: \Omega(\sqrt{T})Hurt

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