Research map / Bandits and online learning / Online convex optimization and games
Hedging in games: Faster convergence of external and swap regrets
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use optimistic Hedge instead of vanilla Hedge | Hedge in two-player games · Two-player games | average regret convergence rate: 1/\sqrt{T} vs. 1/T^{5/6} | Helped |
| Use optimistic Hedge as the regret-minimization component in the Blum-Mansour reduction | Blum-Mansour reduction for swap regret · General m-player games | average swap regret convergence rate: O(m^{1/2}(n\log n/T)^{3/4}) vs. O(1/\sqrt{T}) | Helped |
| Run vanilla Hedge in the repeated-game setting | Hedge in two-player games · Two-action games | regret: \Omega(\sqrt{T}) | Hurt |
Closest papers by meaning
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