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Research map / Multi-agent systems and games / Human-AI and goal-conditioned

A Boolean Task Algebra for Reinforcement Learning

NeurIPS 2020 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Language-grounded reinforcement agents · 12 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Learn extended value functions instead of regular value functionsQ-learning on Four Rooms · Four Rooms (sample cost)cumulative samples to learn base tasksHurt
Use extended value functions with Boolean composition instead of disjunction-only compositionZero-shot composition · Four Roomsnumber of tasks solvable without further learning: 2^(2^K) tasks vs 2^K - 1Helped
Use Boolean composition on 40-goal Four Rooms instead of disjunctive approachZero-shot composition · Four Rooms, 40 goalsbase tasks required: 40 -> 7Helped
Compose extended UVFAs (OR, AND, XOR) of Blue and Square tasksDeep Q-learning with UVFA · Object-collection video game (84x84 RGB)average returnHelped

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