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Unsupervised State Representation Learning in Atari

NeurIPS 2019 · Label-efficient and robust learning › Recognition and long-tail · approach: Contrastive representation theory · 26 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
use spatiotemporal patch-level InfoNCE objectivesAtari state representation learning · AtariARI, random-agent datamean probe F1: 0.61 -> 0.68Helped
use spatiotemporal patch-level InfoNCE objectivesAtari state representation learning · AtariARI, PPO-agent datamean probe F1: 0.56 -> 0.62Helped
add spatial contrastive constraints to temporal contrastive learning (ablation)ST-DIM · AtariARI, random-agent datamean probe F1: 0.55 -> 0.68Helped
use InfoNCE instead of JSD loss (ablation)ST-DIM · AtariARI, random-agent datamean probe F1: 0.58 -> 0.68Helped
retain temporal context rather than sample negatives from a different game (ablation)ST-DIM · AtariARI, random-agent datamean probe F1: 0.26 -> 0.68Helped
add spatial contrastive constraints to temporal contrastive learning (ablation)ST-DIM · AtariARI, random-agent data, Small Loc.probe F1: 0.37 -> 0.51Helped
use InfoNCE instead of JSD loss (ablation)ST-DIM · AtariARI, random-agent data, Small Loc.probe F1: 0.44 -> 0.51Helped
retain temporal context rather than sample negatives from a different game (ablation)ST-DIM · AtariARI, random-agent data, Small Loc.probe F1: 0.18 -> 0.51Helped
use spatiotemporal patch-level contrastive learning rather than global temporal contrast (ablation)Atari state representations · Boxingplayer_score probe F1: 0.45 -> 0.88Helped
use spatiotemporal patch-level contrastive learning rather than global temporal contrast (ablation)Atari state representations · Boxingenemy_x probe F1: 0.17 -> 0.51Helped
use ST-DIM rather than global temporal contrast (ablation)Atari state representations · Boxingenemy_score probe F1: 0.74 -> 0.70Hurt
use ST-DIM rather than global temporal contrast (ablation)Atari state representations · Boxingclock probe F1: 0.81 -> 0.92Helped

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