Research map / Multi-agent systems and games / Games and equilibria
Robust Multi-agent Counterfactual Prediction
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| allow small positive ε-equilibrium regret | RMAC auction revenue predictions · 2-player auctions | revenue bounds | Mixed |
| use RMAC bounds instead of a point estimate when types are not identified | RMAC · Second-price auction with reserve .5 | counterfactual revenue bounds | Mixed |
| change the mechanism from Boston to RSD | RMAC · School choice | truthfulness | Mixed |
| change the mechanism from Boston to RSD | RMAC · School choice | social welfare | Mixed |
| change the mechanism from RSD to Boston | RMAC · School choice with identical student preferences | truthfulness | Hurt |
| change the mechanism from RSD to Boston | RMAC · School choice with identical student preferences | social welfare | No clear effect |
| use the mean mechanism, where a range of types can report extreme actions in equilibrium | RMAC · Social choice | type identification | Hurt |
| use a small nonzero ε in the mean mechanism | RMAC · Social choice | solution uniqueness | Helped |
| use the median mechanism rather than VCG | RMAC · Social choice | robustness to reporting deviations | Mixed |
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