Research map / Bandits and online learning / Online convex optimization and games
Nonstochastic Multiarmed Bandits with Unrestricted Delays
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use DEW for variable bounded delays with a known delay upper bound | Delayed Exp3 · Nonstochastic bandits, variable bounded delays | expected regret bound: 2 \sqrt{ \left ( \frac{KTe}{2} + D \right) \ln K} | Helped |
| Skip rounds whose delays meet or exceed beta | DEW · Nonstochastic bandits, unrestricted delays | expected regret bound: 2\sqrt{ \left ( \frac{KTe}{2} + (1 + 4e)D \right) \ln K} | Helped |
| Tune the skipping threshold by doubling when delays are available at action time | Skipper + DEW · Nonstochastic bandits, unrestricted delays available at action time | expected regret bound: 15 \min_{\beta} \left \{ \vert S_{\beta} \vert + 4e\beta \ln K + \frac{KT + D_{\beta}}{4e\beta} \right \} + 10 e^{2} K \ | Helped |
| Use the oracle bound rather than the explicit bound when D_beta is much smaller than D | Doubling + Skipper + DEW · Example with a large delay on early rounds and zero delay on later rounds | regret bound: explicit: \mathcal{O} \left (\sqrt{KT\ln K + T\sqrt{KT}} \right ) = \mathcal{O}\big(T^{3/4}\big); oracle: \mathcal{O} \l | Helped |
Closest papers by meaning
- Near-Optimal Stochastic Linear Bandits with Delay (NeurIPS 2026 · similarity 0.90)
- Delay as Payoff in MAB (AAAI 2025 · similarity 0.90)
- Regret Bounds for Adversarial Contextual Bandits with General Function Approximation and Delayed Feedback (NeurIPS 2025 · similarity 0.89)
- Contextual Linear Bandits with Delay as Payoff (ICML 2025 · similarity 0.89)
- A Best-of-both-worlds Algorithm for Bandits with Delayed Feedback with Robustness to Excessive Delays (NeurIPS 2024 · similarity 0.89)
- Online Nonsubmodular Optimization with Delayed Feedback in the Bandit Setting (AAAI 2025 · similarity 0.89)
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