Research map / Learning theory and algorithms / Submodular and game algorithms
Correlation in Extensive-Form Games: Saddle-Point Formulation and Benchmarks
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use the subgradient method instead of the LP solver | EFCE computation on Battleship · Battleship (3,2), r=3, ship length 1 | time to violation ≤ 10⁻³: 43m -> 52s | Helped |
| Use the subgradient method instead of the LP solver | EFCE computation on Battleship · Battleship (3,2), r=4, ship length 2 | ability to achieve required accuracy | Mixed |
| Use a mediator to coordinate recommendations rather than an unmediated Nash equilibrium | Battleship, 3×1 board, γ=2 · Battleship | social welfare: -8/9 -> -13/18 | Helped |
| Increase cargo capacity from n_max=2 to n_max=5 while keeping r=1 | Social-welfare-maximizing EFCE · Sheriff baseline | Smuggler payoff: 8.00 -> 2.28 | Hurt |
| Increase bargaining rounds from r=1 to r=2 at n_max=5 | Social-welfare-maximizing EFCE · Sheriff baseline | Smuggler payoff: 2.28 -> 8.00 | Helped |
| Increase bargaining rounds from r=1 to r=3 at n_max=10 | Social-welfare-maximizing EFCE · Sheriff baseline | Smuggler payoff: 1.76 -> 8.00 | Helped |
Closest papers by meaning
- Coarse Correlation in Extensive-Form Games (AAAI 2020 · similarity 0.94)
- Polynomial-Time Computation of Optimal Correlated Equilibria in Two-Player Extensive-Form Games with Public Chance Moves and Beyond (NeurIPS 2020 · similarity 0.93)
- On the Outcome Equivalence of Extensive-Form and Behavioral Correlated Equilibria (AAAI 2024 · similarity 0.92)
- Safe Subgame Resolving for Extensive Form Correlated Equilibrium (AAAI 2022 · similarity 0.92)
- Polynomial-Time Computation of Exact $\Phi$-Equilibria in Polyhedral Games (NeurIPS 2024 · similarity 0.90)
- The Complexity of Correlated Equilibria in Generalized Games (NeurIPS 2025 · similarity 0.88)
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