Research map / Multi-agent systems and games / Games and equilibria
Re-evaluating evaluation
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add a 2-dimensional cyclic interaction component to Elo | Elo · Go win-loss prediction (8 algorithms) | Frobenius norm: 0.85 -> 0.35 | Helped |
| Add a 2-dimensional cyclic interaction component to Elo | Elo · Go win-loss prediction (8 algorithms) | logistic loss: 1.41 -> 1.27 | Helped |
| Use Nash averaging over environments instead of uniform averaging | Agent evaluation on Arcade Learning Environment · Arcade Learning Environment | top-agent ranking | Mixed |
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