Research map / 3D vision / Face and shape
Shape and Material from Sound
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add self-supervised network initialization (ablation) | unsupervised analysis-by-synthesis · Synthetic falling objects, 80 MCMC sweeps | specific modulus accuracy: 56% -> 62% | Helped |
| Add self-supervised network initialization (ablation) | unsupervised analysis-by-synthesis · Synthetic falling objects, 80 MCMC sweeps | shape accuracy: 54% -> 52% | No clear effect |
| Add self-supervised network initialization (ablation) | unsupervised analysis-by-synthesis · Synthetic falling objects, 80 MCMC sweeps | Rayleigh beta MSE: 0.173 -> 0.117 | Helped |
| Add weak-label network initialization (ablation) | unsupervised analysis-by-synthesis · Synthetic falling objects, 80 MCMC sweeps | shape accuracy: 54% -> 62% | Helped |
| Add weak-label network initialization (ablation) | unsupervised analysis-by-synthesis · Synthetic falling objects, 80 MCMC sweeps | specific modulus accuracy: 56% -> 66% | Helped |
| Add weak-label network initialization (ablation) | unsupervised analysis-by-synthesis · Synthetic falling objects, 80 MCMC sweeps | height MSE: 0.003 -> 0.005 | Hurt |
| Add self-supervised initialization (ablation) | unsupervised analysis-by-synthesis · Likelihood over MCMC sweeps | convergence speed | Helped |
| Use full ground-truth supervision instead of unsupervised inference | recognition model · Synthetic falling objects, 80 MCMC sweeps | shape accuracy: 54% -> 98% | Helped |
| Apply amplitude cutoff in audio synthesis (ablation) | audio engine · 200-collision synthesis | time (s): 30.4 -> 24.5 | Helped |
| Select principal modes (90% energy) (ablation) | audio engine · 200-collision synthesis | time (s): 30.4 -> 12.7 | Helped |
| Multi-threading collisions (ablation) | audio engine · 200-collision synthesis | time (s): 30.4 -> 1.5 | Helped |
| Combine all speedups (ablation) | audio engine · 200-collision synthesis | time (s): 30.4 -> 0.8 | Helped |
Closest papers by meaning
- Visually Indicated Sounds (CVPR 2016 · similarity 0.87)
- RealImpact: A Dataset of Impact Sound Fields for Real Objects (CVPR 2023 · similarity 0.86)
- Hearing Hands: Generating Sounds from Physical Interactions in 3D Scenes (CVPR 2025 · similarity 0.85)
- Generative Perception of Shape and Material from Differential Motion (NeurIPS 2025 · similarity 0.84)
- Physical Property Understanding from Language-Embedded Feature Fields (CVPR 2024 · similarity 0.82)
- Teaching Physical Awareness to LLMs through Sounds (ICML 2025 · similarity 0.82)
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