Research map / Detection and segmentation / Open-set and few-shot detection
Visually Indicated Sounds
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add spacetime images to RGB input (ablation) | Impact detection model · Impact detection | average precision: 21.6% -> 43.6% | Helped |
| Use the recurrent model instead of image matching | Sound prediction system · Psychophysical real-or-fake test | participant mistake rate | Helped |
| Add ImageNet pretraining (ablation) | Sound prediction model · Psychophysical real-or-fake test | participant mistake rate | No clear effect |
| Add spacetime images to RGB input (ablation) | Sound prediction model · Psychophysical real-or-fake test | participant mistake rate | No clear effect |
| Retain recurrent connections rather than resetting the hidden state between timesteps (ablation) | Sound prediction model · Sound prediction | automated sound metrics | Helped |
| Use example-based waveform generation instead of parametric inversion (ablation) | Sound prediction model · Psychophysical real-or-fake test | participant mistake rate | Mixed |
| Add ImageNet pretraining (ablation) | Sound prediction model · Material classification from predicted sounds | class-averaged accuracy: 22.7% -> 28.8% | Helped |
| Add ImageNet pretraining (ablation) | Sound prediction model · Reaction classification from predicted sounds | class-averaged accuracy: 53.5% -> 55.2% | Helped |
| Add ImageNet pretraining (ablation) | Sound prediction model · Action classification from predicted sounds | class-averaged accuracy: 68.6% -> 66.5% | Hurt |
| Use material labels to restrict example matches to the same material (ablation) | Example-based synthesis · Psychophysical real-or-fake test | participant mistake rate | Helped |
| Use predicted sounds instead of randomly sampling a sound from the same material class | Sound prediction system · Psychophysical real-or-fake test | participant mistake rate | Helped |
| Use predicted sounds instead of image-matched sounds | Sound prediction system · Loudness and spectral-centroid prediction | mean squared error | Helped |
Closest papers by meaning
- Shape and Material from Sound (NeurIPS 2017 · similarity 0.87)
- Hearing Hands: Generating Sounds from Physical Interactions in 3D Scenes (CVPR 2025 · similarity 0.86)
- Physics-Driven Diffusion Models for Impact Sound Synthesis From Videos (CVPR 2023 · similarity 0.85)
- Sounding that Object: Interactive Object-Aware Image to Audio Generation (ICML 2025 · similarity 0.82)
- Images that Sound: Composing Images and Sounds on a Single Canvas (NeurIPS 2024 · similarity 0.82)
- Generative Perception of Shape and Material from Differential Motion (NeurIPS 2025 · similarity 0.81)
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