Research map / Bandits and online learning / Online convex optimization and games
Improved Dynamic Regret for Non-degenerate Functions
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Apply multiple gradient steps per round instead of one | Online gradient descent on strongly convex and smooth functions · Strongly convex and smooth functions | dynamic regret upper bound: O(\P_T^*) to O \left( \min\left(\P_T^*, \SN_T^*\right) \right) | Helped |
| Apply multiple gradient steps per round | Online gradient descent on semi-strongly convex and smooth functions · Semi-strongly convex and smooth functions | dynamic regret upper bound: O(\P_T^*) to O(\min( \P_T^*, \SN_T^*)) | Helped |
| Use multiple damped Newton updates per round, querying gradients and Hessians | Online learning with self-concordant functions · Self-concordant functions | dynamic regret upper bound: O(\min(\P_T^*, \SN_T^* )) | Helped |
| Increase the number of gradient accesses to K = \infty (ablation) | OMGD on strongly convex and smooth functions · Strongly convex and smooth functions | dynamic regret upper bound: K = \infty | No clear effect |
| Use multiple gradient steps to obtain an O(\SN_T^*) bound | Online learning with strongly convex and smooth functions · Strongly convex and smooth functions | dynamic regret lower bound: \Omega(\SN_T^*) | No clear effect |
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