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CAVEN: An Embodied Conversational Agent for Efficient Audio-Visual Navigation in Noisy Environments

AAAI 2024 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Vision-language navigation agents · 4 citations (OpenAlex)

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Proposes CAVEN, a conversational audio-visual navigation agent that learns via a budget-aware POSMDP and RL when to navigate by audio, query an oracle for instructions, or ask natural-language questions, trained with a new AVN-Instruct dataset.

Problem

Audio-goal navigation in noisy, sporadic sound settings is hard; prior audio-visual-language navigation (AVLEN) only allows uni-directional oracle instructions and no agent questions.

Approach

Model the agent's interaction as a budget-aware partially observable semi-Markov decision process with three options (audio-visual navigation, oracle-instruction navigation, question-answer navigation), where a learned selector policy decides when to ask and a differential penalty rewards correct questions; questions are generated from forecasted trajectories and panoramic views.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use CAVEN's bidirectional conversational policy instead of AVLEN's language feedbackAudio-visual navigation · Unheard SoundSuccess: 36.7 -> 42.0Helped
use CAVEN's bidirectional conversations instead of Model Uncertainty triggeringAudio-visual navigation · Distractor SoundSuccess: 19.6 -> 21.3Helped
set δques to 0.0 rather than 0.5 (ablation)CAVEN question policy · Unheard SoundSuccess: 36.5 -> 42.0Helped
set δques to 0.0 rather than 1.0 (ablation)CAVEN question policy · Unheard SoundSuccess: 32.1 -> 42.0Helped
use Transformer (CLIP embedding) instead of Transformer (GloVe embedding) (ablation)QuestionNet · Landmark RxR language generationBLEU-4: 0.341 -> 0.367Helped
use a transformer with GloVe instead of a GRU with GloVe (ablation)QuestionNet · Landmark RxR language generationBLEU-4: 0.301 -> 0.341Helped
use egocentric occupancy maps instead of RGB+D inputs (ablation)TrajectoryNet · Trajectory forecasting, 1 stepAccuracy: 76.7% -> 85.2%Helped
use egocentric occupancy maps instead of RGB inputs (ablation)TrajectoryNet · Trajectory forecasting, 1 stepAccuracy: 75.8% -> 85.2%Helped
use CAVEN's QuestionNet and FollowerNet instead of Paul et al.'s module pretrained on Landmark RxR (ablation)CAVEN language-based policy · Unheard SoundSuccess: 26.4 -> 31.1Helped
learn the selector policy instead of using Model Uncertainty triggering (ablation)CAVEN · Unheard SoundSuccess: 33.3 -> 42.0Helped
add the separate language-based policy branch to the question branch with oracle instructions (ablation)CAVEN · Unheard SoundSuccess: 36.7 -> 42.0Helped
add the question-answer policy branch to the language-based policy setup (ablation)CAVEN · Unheard SoundSuccess: 31.1 -> 42.0Helped

Surprising findings

Limitations

Experimental setup

Datasets: SoundSpaces semantic audio-visual navigation dataset Landmark-RxR AVN-Instruct

Benchmarks: SoundSpaces semantic audio-goal navigation (heard, unheard, distractor sound)

Metrics: Success Rate SPL SNA DTG SWS SNI SNO BLEU-4 METEOR ROUGE-L

Baselines: Gan et al. Chen et al. AV-WaN SMT+Audio SAVi AVLEN Random Uniform Model Uncertainty

Builds on: AVLEN DD-PPO SAVi Landmark-RxR

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