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Efficient Skill Grounding via Code Refactoring with Small Language Models

ICML 2026 · Multi-agent systems and games › LLM agents · approach: Agent data synthesis and behavior studies · 0 citations (OpenAlex)

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Proposes RECENT, a refactoring-centric framework where skills are stored as executable code with an ontology, and a small language model grounds them to new robots and environments via localized fill-in-the-middle edits instead of full regeneration.

Problem

Skill grounding for embodied agents across robot embodiments and dynamic environments normally requires regenerating whole skill code with LLMs, which is impractical on capacity-limited devices, while small language models lack the reasoning for reliable long-horizon control.

Approach

Separate invariant skill semantics from embodiment/environment-specific execution bindings in code; use an ontology to diagnose embodiment conflicts and an sLM with fill-in-the-middle to patch only the affected spans, plus in-situ unit-test-triggered patching of yet-to-be-executed code during execution.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: RLBench VIMA RoboGen

Benchmarks: Kinematic variation tasks (Panda to UR5/Sawyer, CoppeliaSim) End-effector variation tasks (Panda to Robotiq/vacuum, Genesis)

Metrics: SR GC GO EI IT

Baselines: CaP CaP-CodeV-R1 SCoT ProgPrompt RoboInspector RepairAgent Agentless CaP-Codex

Builds on: Code as Policies fill-in-the-middle skill ontology

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