Research map / Multi-agent systems and games / Human-AI and goal-conditioned
World Model Implanting for Test-time Adaptation of Embodied Agents
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Proposes WorMI, which implants independently trained domain-specific world models into a frozen LLM reasoning policy via prototype-based retrieval and meta-learned world-wise compound attention, evaluated zero- and few-shot on VirtualHome and ALFWorld.
Problem
Enabling LLM-based embodied agents to adapt zero-shot and few-shot to unseen household domains (tasks and scenes) without extensive data collection or retraining.
Approach
Test-time composition of multiple pre-trained domain world models with a frozen LLM reasoning model: relevant world models are retrieved via Wasserstein distance between k-center object-embedding prototypes, then fused by hierarchical (world-level and reasoning-level) cross-attention that is meta-learned, so models can be implanted or removed without retraining.
Key results
- On VirtualHome unseen tasks and scenes (zero-shot), WorMI reaches 66.12% SR versus 45.71% for SayCanPay, with PS 15.17 versus 19.04.
- On ALFWorld unseen tasks and scenes (zero-shot), WorMI reaches 51.67% SR versus 39.66% for SayCanPay.
- Few-shot VirtualHome average SR is 77.51% for WorMI versus 50.93% for SayCanPay.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use WorMI instead of SayCanPay | VirtualHome zero-shot adaptation to unseen tasks and scenes · VirtualHome, unseen tasks & unseen scenes | SR: 20.41% increase | Helped |
| Use WorMI instead of SayCanPay | ALFWorld zero-shot adaptation to unseen tasks and scenes · ALFWorld, unseen tasks & unseen scenes | SR: 12.01% increase | Helped |
| Use WorMI instead of SayCanPay | VirtualHome few-shot adaptation · VirtualHome, few-shot average | SR: 26.58% gain | Helped |
| Use WorMI instead of SayCanPay | ALFWorld few-shot adaptation · ALFWorld, few-shot average | SR: 19.16% gain | Helped |
| Replace prototype-based retrieval with using all world models (ablation) | WorMI · VirtualHome, unseen tasks & scenes | SR: 66.12% -> 48.63% | Hurt |
| Replace prototype-based retrieval with random subset selection (ablation) | WorMI · VirtualHome, unseen tasks & scenes | SR: 66.12% -> 62.04% | Hurt |
| Replace compound attention with concatenation of world model representations (ablation) | WorMI · VirtualHome, unseen tasks & scenes | SR: 66.12% -> 47.79% | Hurt |
| Replace compound attention with summation of world model representations (ablation) | WorMI · VirtualHome, unseen tasks & scenes | SR: 66.12% -> 56.47% | Hurt |
| Use only the single most relevant world model without fusion (ablation) | WorMI · VirtualHome, unseen tasks & scenes | SR: 66.12% -> 42.75% | Hurt |
| Increase the number of world models from 1 to 2 (ablation) | WorMI · VirtualHome, unseen tasks & scenes | SR: 42.75% -> 62.94% | Helped |
| Increase the number of world models from 2 to 4 (ablation) | WorMI · VirtualHome, unseen tasks & scenes | SR: 62.94% -> 61.96% | Mixed |
| Increase the number of world models from 4 to 6 (ablation) | WorMI · VirtualHome, unseen tasks & scenes | SR: 61.96% -> 48.23% | Hurt |
Surprising findings
- Adding more world models beyond 3 (up to 6) degrades performance sharply, and with 50% adversarial untrained world models SR falls to 38.03%.
- SayCanPay performance barely changes across LLM sizes, suggesting its affordance and cost models drive most of its performance rather than the LLM.
Limitations
- Inference over multiple domain-specific world models increases computational overhead.
- Performance depends on the strength of the underlying LLM reasoning model.
- Results are limited to two simulated benchmarks with a small number of domains.
Experimental setup
Datasets: VirtualHome episodes collected by authors (1,023) ALFWorld (3,554 episodes, CL-ALFRED settings)
Benchmarks: VirtualHome ALFWorld
Metrics: success rate pending steps goal-conditioned success rate
Baselines: ZSP LLM+FT LLM-Planner SayCanPay
Builds on: CALM SayCanPay LLM-Planner MAML
Closest papers by meaning
- ModularAgent: A Task-Aware Modular Framework for Joint Optimization of Multimodal Large Language Models and World Models (CVPR 2026 · similarity 0.89)
- TANGO: Training-free Embodied AI Agents for Open-world Tasks (CVPR 2025 · similarity 0.88)
- EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agents (ICML 2025 · similarity 0.88)
- Embodied Multi-Modal Agent trained by an LLM from a Parallel TextWorld (CVPR 2024 · similarity 0.88)
- Embodied Agent Interface: Benchmarking LLMs for Embodied Decision Making (NeurIPS 2024 · similarity 0.87)
- Test-Time Adaptation for LLM Agents via Environment Interaction (ICLR 2026 · similarity 0.87)
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