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Leveraging Skills from Unlabeled Prior Data for Efficient Online Exploration

ICML 2025 · Reinforcement learning › Visual and representation RL · approach: Unsupervised skill discovery · 0 citations (OpenAlex)

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Proposes SUPE, which pretrains trajectory-segment VAE skills offline and reuses the unlabeled prior data online by pseudo-labeling it with skill latents and UCB (RND-based) rewards for a high-level SAC policy.

Problem

Online exploration in long-horizon, sparse-reward RL is slow; prior methods use unlabeled offline trajectories either only for offline skill pretraining or only as online off-policy data, but not both.

Approach

Use unlabeled prior trajectories twice: pretrain a trajectory-segment VAE skill space offline, then pseudo-label the offline segments with inferred skill latents and optimistic UCB rewards (reward model plus RND bonus) so they serve as high-level off-policy data for online RL over the frozen skills.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use unlabeled offline data during online learning in addition to skill pretrainingSUPE · eight evaluated domainsnormalized returnHelped
pretrain skills from unlabeled offline dataSUPE · eight evaluated domainsnormalized returnHelped
use SUPE with HILP skills instead of trajectory-VAE skillsSUPE · AntSoccer and Scenenormalized returnHelped
use trajectory-VAE skills instead of HILP skillsSUPE · domains other than AntSoccer and Scenenormalized returnHelped
add an RND bonus when pseudo-labeling offline data (ablation)SUPE · representative state-based tasksnormalized returnHelped
vary the RND coefficient among 2, 8, and 16 (ablation)SUPE · seven representative tasksnormalized returnNo clear effect
use skill horizon 4 instead of horizon 2 (ablation)SUPE · AntMaze large top-right goalnormalized returnMixed
use skill horizon 4 instead of horizon 2 (ablation)SUPE · tasks other than AntMaze large top-right goalnormalized returnHelped
use skill horizon 8 instead of horizon 4 (ablation)SUPE · AntSoccer and Kitchennormalized returnHelped
use skill horizon 8 instead of horizon 4 (ablation)SUPE · other evaluated tasksnormalized returnHurt
replace entropy regularization with a KL penalty to the state-dependent prior (ablation)SUPE · AntMazenormalized returnHurt
initialize the RND image encoder with ICVF weights (ablation)SUPE · Visual AntMazenormalized returnHelped

Surprising findings

Limitations

Experimental setup

Datasets: D4RL antmaze D4RL kitchen OGBench humanoidmaze OGBench antsoccer OGBench cube OGBench scene visual-antmaze

Benchmarks: D4RL antmaze D4RL kitchen OGBench humanoidmaze OGBench antsoccer OGBench cube-single OGBench cube-double OGBench scene visual-antmaze

Metrics: normalized return interquartile mean IQM of environment steps to first goal exploration coverage

Baselines: ExPLORe DBC+JSRL Trajectory Skills HILP Skills SUPE (HILP) Online Only Ours (KL)

Builds on: OPAL ExPLORe RLPD SPiRL RND

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