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Fusing Reward and Dueling Feedback in Stochastic Bandits
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Studies fusing absolute (reward) and relative (dueling) feedback in stochastic bandits, deriving a regret lower bound and proposing ElimFusion and DecompFusion algorithms, with DecompFusion matching the lower bound up to a constant under an assumption.
Problem
How to jointly use reward (absolute) and dueling (relative) feedback in stochastic multi-armed bandits to minimize weighted accumulated regret, when both feedback types are gathered each round.
Approach
Derives a lower bound showing that for each suboptimal arm an algorithm only needs to pay the smaller of its reward-based and dueling-based regret costs; ElimFusion shares a candidate arm set across both feedback types, while the decomposition algorithm splits arms into reward-explored and dueling-explored sets and randomizes between exploration and exploitation each round.
Key results
- DecompFusion's aggregated regret is around 41 times lower than ElimFusion in one setting (alpha=0.5).
- ElimFusion outperforms ElimNoFusion by 81.3%, and DecompFusion outperforms MEDNoFusion by 47.5%.
- DecompFusion achieves a T-independent constant regret when alpha=0 or alpha=1, which ElimFusion cannot.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use decomposition fusion instead of ElimFusion | DR-MAB · various simulation settings, α=0.5 | aggregated regret: around 41 times lower | Helped |
| Share one candidate arm set across reward and dueling elimination instead of maintaining separate sets | ElimFusion · DR-MAB | regret upper bound | Helped |
| Use ElimFusion instead of ElimNoFusion | DR-MAB · Figure [ref], α=0.5 | aggregated regret: 81.3% | Helped |
| Use decomposition fusion instead of MEDNoFusion | DR-MAB · Figure [ref], α=0.5 | aggregated regret: 47.5% | Helped |
| Set α to 0 or 1, enabling free exploration through the uncounted feedback type | Decomposition fusion · DR-MAB | regret | Helped |
| Use elimination fusion rather than decomposition fusion at α=0 or α=1 | DR-MAB · DR-MAB | regret: O(log T) | Hurt |
Surprising findings
- The lower bound becomes sub-logarithmic (o(log T)) when alpha is 0 or 1, and DecompFusion achieves constant regret in those cases.
Limitations
- ElimFusion's regret has a suboptimal multiplicative factor K and suboptimal alpha dependence.
- DecompFusion's optimal matching requires the assumption that the most effective dueling competitor is the optimal arm.
- Analysis restricted to Bernoulli reward and dueling distributions.
Experimental setup
Benchmarks: simulated stochastic bandit instances
Metrics: aggregated regret
Baselines: ElimNoFusion MEDNoFusion
Builds on: RMED1 MED KL-UCB successive elimination
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