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Fusing Reward and Dueling Feedback in Stochastic Bandits

ICML 2025 · Bandits and online learning › Multi-armed bandits · approach: Optimal stochastic bandit algorithms · 0 citations (OpenAlex)

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Studies fusing absolute (reward) and relative (dueling) feedback in stochastic bandits, deriving a regret lower bound and proposing ElimFusion and DecompFusion algorithms, with DecompFusion matching the lower bound up to a constant under an assumption.

Problem

How to jointly use reward (absolute) and dueling (relative) feedback in stochastic multi-armed bandits to minimize weighted accumulated regret, when both feedback types are gathered each round.

Approach

Derives a lower bound showing that for each suboptimal arm an algorithm only needs to pay the smaller of its reward-based and dueling-based regret costs; ElimFusion shares a candidate arm set across both feedback types, while the decomposition algorithm splits arms into reward-explored and dueling-explored sets and randomizes between exploration and exploitation each round.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use decomposition fusion instead of ElimFusionDR-MAB · various simulation settings, α=0.5aggregated regret: around 41 times lowerHelped
Share one candidate arm set across reward and dueling elimination instead of maintaining separate setsElimFusion · DR-MABregret upper boundHelped
Use ElimFusion instead of ElimNoFusionDR-MAB · Figure [ref], α=0.5aggregated regret: 81.3%Helped
Use decomposition fusion instead of MEDNoFusionDR-MAB · Figure [ref], α=0.5aggregated regret: 47.5%Helped
Set α to 0 or 1, enabling free exploration through the uncounted feedback typeDecomposition fusion · DR-MABregretHelped
Use elimination fusion rather than decomposition fusion at α=0 or α=1DR-MAB · DR-MABregret: O(log T)Hurt

Surprising findings

Limitations

Experimental setup

Benchmarks: simulated stochastic bandit instances

Metrics: aggregated regret

Baselines: ElimNoFusion MEDNoFusion

Builds on: RMED1 MED KL-UCB successive elimination

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