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Provably Efficient Exploration in Inverse Constrained Reinforcement Learning

ICML 2025 · Reinforcement learning › Imitation learning · approach: Theory of inverse RL · 0 citations (OpenAlex)

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Proposes a strategic exploration framework for inverse constrained RL with feasible-cost-set analysis and two sample-efficient exploration algorithms (BEAR and PCSE) with sample complexity bounds, evaluated on gridworlds and Point Maze.

Problem

Inverse constrained RL requires samples from interactive environments, but the efficacy and efficiency of sampling/exploration strategies for recovering feasible constraints from expert demonstrations are unclear, and no theoretical sample-complexity guarantees exist.

Approach

Defines a feasible cost set for ICRL and bounds cost estimation error by errors in estimated transitions and expert policy; then derives two exploration algorithms: BEAR (minimize aggregate bounded cost-estimation error via an RL solver with reward equal to the error bound) and PCSE (restrict exploration to a candidate set of plausibly optimal policies, solved via a Lagrangian dual with two-timesc

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
constrain exploration to plausibly optimal candidate policies (PCSE)ICRL exploration · Gridworld-1, Gridworld-2, Gridworld-3, and Gridworld-4convergence speedHelped
infer the minimal set of constraints needed to explain expert behaviorICRL · Gridworld-2 and Gridworld-4WGIoUHurt

Surprising findings

Limitations

Experimental setup

Metrics: discounted cumulative rewards discounted cumulative costs WGIoU

Baselines: random exploration epsilon-greedy exploration maximum-entropy exploration upper confidence bound exploration

Builds on: inverse constrained reinforcement learning maximum entropy inverse RL upper confidence bound exploration

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