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Robust Inverse Constrained Reinforcement Learning under Model Misspecification

ICML 2024 · Reinforcement learning › Imitation learning · approach: Theory of inverse RL

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Shows that inverse constrained RL constraints learned in one environment become unsafe under dynamics mismatch, and proposes AR-ICRL, which learns a robust policy via a two-player Markov game with an opponent policy and then distills a robust constraint.

Problem

Inverse constrained RL infers constraints from expert demonstrations assuming training and deployment dynamics are identical; under dynamics mismatch the inferred constraints fail to keep agents safe.

Approach

Model dynamics misspecification as an adversarial opponent policy mixed into the executed policy, solve a two-player Markov game to get a safety-robust policy, adapt the constraint (feasibility function) to match expert likelihood under soft or hard optimality, then distill the robust policy into a robust constraint.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use AR-ICRL instead of MEICRLBlocked Half-Cheetah · Large-scale fully random noiseConstraint Violation Rate: 40%±18% -> 31%±10%Helped
Use AR-ICRL instead of IRCOBlocked Half-Cheetah · Large-scale partially random noiseConstraint Violation Rate: 43%±8% -> 34%±2%Helped
Use AR-ICRL instead of IRCOBlocked Half-Cheetah · Large-scale attack noiseConstraint Violation Rate: 72%±13% -> 63%±8%Helped
Use AR-ICRL instead of BC2LBlocked Ant · Large-scale fully random noiseConstraint Violation Rate: 58%±9% -> 53%±4%Helped
Use AR-ICRL instead of IRCOBlocked Ant · Large-scale partially random noiseConstraint Violation Rate: 67%±7% -> 59%±6%Helped
Use AR-ICRL instead of VICRLBlocked Ant · Large-scale attack noiseConstraint Violation Rate: 54%±45% -> 44%±16%Helped
Use AR-ICRL instead of IRCOCrippled Walker · Large-scale fully random noiseConstraint Violation Rate: 34%±16% -> 31%±9%Helped
Use AR-ICRL instead of IRCOCrippled Walker · Large-scale partially random noiseConstraint Violation Rate: 69%±24% -> 65%±12%Helped
Use AR-ICRL instead of IRCOCrippled Walker · Large-scale attack noiseConstraint Violation Rate: 68%±14% -> 53%±37%Helped
Increase opponent strength (lower α)AR-ICRL · Windy GridworldsConstraint Violation RateHelped

Surprising findings

Limitations

Experimental setup

Datasets: ICRL benchmark (Liu et al., 2023) expert demonstrations in Gridworld environments

Benchmarks: Gridworld (windy) Blocked Half-Cheetah Blocked Ant Crippled Walker

Metrics: constraint violation rate episode cost feasible reward

Baselines: MEICRL BC2L VICRL IRCO

Builds on: MEICRL Viano et al. adversarial robust imitation PPO-Lagrange VICRL

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