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Meta-Reinforcement Learning with Adaptation from Human Feedback via Preference-Order-Preserving Task Embedding

ICML 2025 · Reinforcement learning › RL from feedback · approach: Reward modeling versus direct optimization

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Proposes POEM, a meta-RL method that learns a preference-order-preserving task embedding from reward-based meta-training so that few-shot human preference queries can infer task embeddings and task-specific policies.

Problem

Meta-RL with adaptation from human feedback: adapting a pre-trained meta-model to new tasks using few preference queries and few trajectories, without reward signals at meta-test time.

Approach

Trains a PEARL-style context encoder with an asymmetric similarity (reward embedding vs. policy embedding inner product) so that task-embedding similarity order matches the ordering of cross-task policy performance; at adaptation, candidate embeddings are filtered and refined using pairwise preference queries over policies.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use POEM instead of the strongest listed baseline, ANOLEHalfCheetah-Vel · HalfCheetah-Vel, 10 queriesaverage accumulated reward: -112±14 -> -46±6Helped
Use POEM instead of ANOLE-greedyHalfCheetah-Fwd-Back · HalfCheetah-Fwd-Back, 10 queriesaverage accumulated reward: 1493±89 -> 1709±23Helped
Use POEM instead of ANOLE-randomAnt-Goal · Ant-Goal, 10 queriesaverage accumulated reward: -378±16 -> -202±7Helped
Use POEM instead of ANOLE-greedyAnt-Fwd-Back · Ant-Fwd-Back, 10 queriesaverage accumulated reward: 820±32 -> 1015±48Helped
Use POEM instead of ANOLEAnt-Dir-2D · Ant-Dir-2D, 10 queriesaverage accumulated reward: 588±67 -> 749±40Helped
Use POEM instead of ANOLE-greedyAnt-Vel · Ant-Vel, 10 queriesaverage accumulated reward: 110±5 -> 112±4Helped
Add separate reward and policy embedding encoders with the asymmetric similarity metric (ablation)POEM · HalfCheetah-Vel meta-trainingaverage accumulated rewardHelped
Use POEM’s context design instead of the PEARL context (ablation)POEM · HalfCheetah-Vel meta-trainingaverage accumulated rewardHelped

Limitations

Experimental setup

Datasets: MuJoCo locomotion tasks (HalfCheetah, Ant, Humanoid) MetaWorld ML1 and ML10

Benchmarks: HalfCheetah-Vel HalfCheetah-Fwd-Back Ant-Vel Ant-Fwd-Back Ant-Dir-2D Ant-Goal Humanoid-Dir-2D MetaWorld-ML1 MetaWorld-ML10

Metrics: average accumulated reward on test tasks accumulated reward vs. number of preference queries

Baselines: ANOLE ANOLE-random ANOLE-greedy MAML-reward oracle (reward-based meta-test)

Builds on: PEARL ANOLE MAML soft actor-critic Bradley-Terry model

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