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AMAGO-2: Breaking the Multi-Task Barrier in Meta-Reinforcement Learning with Transformers
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Converts the actor and critic losses of a Transformer-based off-policy meta-RL agent (AMAGO) into scale-independent classification terms (two-hot critic, filtered IL actor) to fix multi-task optimization imbalance without task labels.
Problem
Multi-task RL with memory-based meta-RL agents is bottlenecked by imbalanced training losses caused by uneven return scales across tasks, and existing fixes require task labels.
Approach
Replace scalar Q regression with two-hot classification over symlog-spaced bins and replace the Q-dependent actor objective with a binary-filtered imitation (CRR-style) loss, so both losses are insensitive to the absolute scale of returns and no task labels are needed.
Key results
- On Meta-World ML45 with a 100M timestep budget, the Ind./Ind. (two-hot critic, filtered IL actor) variant more than doubles the success rate of the original RL2-PPO result at the same sample limit.
- On Multi-Game Atari without reward clipping, the scale-resistant update gives dramatic improvements in 8 of 10 games.
- Scale-resistant updates outperform both PPO-GRU on multi-task POPGym and the Q-dependent update on BabyAI, while the Q-dependent update performs best in only two games with outlier random-initialization returns.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Replace Q-dependent actor and critic objectives with scale-independent classification updates (ablation) | Transformer actor-critic · Meta-World ML45 | success rate | Helped |
| Replace Q regression with two-hot classification (ablation) | Transformer actor-critic · Meta-World ML45 | success rate | Helped |
| Use filtered imitation learning for the policy update instead of the Q-dependent actor update (ablation) | Transformer actor-critic · Meta-World ML45 | performance and sample efficiency | Helped |
| Use scale-independent actor and critic updates instead of Q-dependent updates (ablation) | Transformer actor-critic · Meta-World ML45, 400M timesteps | success rate relative to RL²: 1.4× improvement | Helped |
| Use scale-independent Transformer updates instead of PPO-GRU | Multi-task POPGym agent · Multi-Task POPGym, one-shot evaluation | normalized return | Helped |
| Use scale-independent rather than Q-dependent Transformer updates (ablation) | Multi-task POPGym agent · Multi-Task POPGym, one-shot evaluation | normalized return | No clear effect |
| Use scale-independent actor and critic updates rather than Q-dependent updates (ablation) | Multi-task Transformer agent · Procgen Easy, five games | performance on unseen test levels | Helped |
| Rescale Coinrun rewards by ×100 and Climber rewards by dividing by 10 | Multi-task Procgen agents · Procgen Easy, five games | performance across games: ×100; by 10 | Mixed |
| Use Ind. / Ind. updates instead of Q-dependent updates under rescaled rewards (ablation) | Multi-task Transformer agent · Procgen Easy, five games with rescaled rewards | performance across games | Helped |
| Use scale-resistant updates instead of Q-dependent updates (ablation) | Multi-game Atari agent · Multi-Game Atari, 10 games without reward clipping | game performance: 8/10 games | Mixed |
| Use scale-independent updates instead of scalar regression (ablation) | Multi-task Transformer agent · BabyAI | multi-task performance | Helped |
| Use Ind. / Ind. updates for online adaptation across attempts | BabyAI Transformer agent · BabyAI, unseen tasks and/or layouts | return | Mixed |
Surprising findings
- Two-hot classification of the critic is the most important change on Meta-World ML45, and the actor change adds further gains.
- Coinrun-rescaled Procgen experiments show the Q-dependent update collapses in the other games when reward scale is changed, while the Ind./Ind. update is much less affected.
Limitations
- Bin count, limits and symlog settings trade-offs are underexplored; the method relies on hyperparameter choices for classification resolution.
- Experiments use a fixed, small number of tasks (e.g., 45, 27, 16, 10, 68) and two-attempt adaptation windows rather than very large task sets.
- Filtered IL actor is best suited to offline-style learning and may lose optimistic exploration relative to the Q-dependent actor.
Experimental setup
Datasets: Meta-World ML45 POPGym Procgen Atari (ALE) BabyAI (Minigrid)
Benchmarks: Meta-World ML45 Multi-Task POPGym Multi-Game Procgen Multi-Game Atari Multi-Task BabyAI
Metrics: success rate skill coverage return normalized to single-task experts human-normalized score episode return
Baselines: RL2-PPO MuZero HTrMRL PPO-GRU Multi-Task PopArt AMAGO
Builds on: AMAGO PopArt CRR C51 DreamerV3
Closest papers by meaning
- MetaCARD: Meta-Reinforcement Learning with Task Uncertainty Feedback via Decoupled Context-Aware Reward and Dynamics Components (AAAI 2024 · similarity 0.91)
- Meta-DT: Offline Meta-RL as Conditional Sequence Modeling with World Model Disentanglement (NeurIPS 2024 · similarity 0.91)
- Meta-Reinforcement Learning with Universal Policy Adaptation: Provable Near-Optimality under All-task Optimum Comparator (NeurIPS 2024 · similarity 0.91)
- Meta-World+: An Improved, Standardized, RL Benchmark (NeurIPS 2025 · similarity 0.91)
- Scrutinize What We Ignore: Reining In Task Representation Shift Of Context-Based Offline Meta Reinforcement Learning (ICLR 2025 · similarity 0.90)
- Meta-Reinforcement Learning via Exploratory Task Clustering (AAAI 2024 · similarity 0.90)
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