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HarmonyDream: Task Harmonization Inside World Models
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Proposes HarmonyDream, which learns adaptive (rectified) loss weights for observation, reward, and dynamics losses in Dreamer-style explicit world models to balance observation and reward modeling, improving sample efficiency on visual control and Atari 100K.
Problem
Explicit model-based RL world models are dominated by observation reconstruction losses, whose scale is orders of magnitude larger than the reward loss, which hurts sample efficiency; default equal loss weights ignore this imbalance.
Approach
Treat world model learning as multi-task learning and attach learnable harmonizers (variational uncertainty-style weights with a rectified log(1+sigma) term) to each loss so the losses are dynamically rescaled to a harmonized scale, adding no extra hyperparameters.
Key results
- HarmonyDream on DreamerV2 gains 10%-69% absolute performance boosts on visual robotic tasks, with up to 90% more success on Meta-world Assembly.
- Harmony DreamerV3 reaches 136.5% mean human normalized score on Atari 100K, a new state of the art among methods without lookahead search.
- HarmonyDream adds no extra hyperparameters, only one learnable parameter per loss.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Increase the reward loss coefficient (ablation) | DreamerV2 · Meta-world tasks | sample efficiency | Helped |
| Remove the observation loss (w_o=0), leaving reward modeling alone (ablation) | DreamerV2 · Meta-world analysis tasks | sample efficiency | Hurt |
| Balance observation and reward modeling with HarmonyDream | DreamerV2 · Meta-world robotic manipulation | success rate: 10%−69% higher success rates or episode returns | Helped |
| Balance observation and reward modeling with HarmonyDream | DreamerV2 · RLBench Push Button | final performance: 28% | Helped |
| Balance observation and reward modeling with HarmonyDream | DreamerV2 · RLBench Reach Target | final performance: 50% | Helped |
| Balance world-model task losses with HarmonyDream | DreamerV3 · Atari 100K | mean human performance: 136.5% | Helped |
| Replace the rectified harmonious loss with its unrectified version (ablation) | HarmonyDream · world-model training | training stability | Hurt |
| Use HarmonyDream instead of DreamerV2 | DreamerV2 · DMC Remastered | dynamics loss convergence | Helped |
| Use HarmonyDream instead of DreamerV3 | DreamerV3 · Meta-world and RLBench | performance | Helped |
| Use HarmonyDream instead of DreamerPro's manually tuned loss weights | DreamerPro · DMC Remastered | sample efficiency | Helped |
Surprising findings
- Simply increasing the reward loss weight (w_r = 10 or 100) dramatically improves DreamerV2 sample efficiency on Meta-world.
- Pure implicit (reward-only) world model learning with w_o=0 yields inferior, high-variance results compared with balanced explicit learning.
Limitations
- Method is primarily empirical and intuitive, lacking theoretical explanation beyond loss scales.
- Benefits are marginal on clean benchmarks such as standard DMC and Crafter, where observation domination is not significant.
- Evaluated on a subset of Meta-world tasks and only two RLBench tasks due to compute and task difficulty.
Experimental setup
Datasets: Meta-world RLBench DMC Remastered Atari 100K MineDojo Hunt Cow Natural background DMC
Benchmarks: Meta-world RLBench DMC Remastered Atari 100K MineDojo Hunt Cow Natural background DMC
Metrics: success rate episode return human normalized score (mean and median) 95% confidence interval over runs
Baselines: DreamerV2 DreamerV3 DreamerPro TD-MPC Denoised MDP RePo Uncertainty Weighting Dynamics Weight Average NashMTL
Builds on: DreamerV2 DreamerV3 DreamerPro uncertainty weighting
Closest papers by meaning
- HarmoDT: Harmony Multi-Task Decision Transformer for Offline Reinforcement Learning (ICML 2024 · similarity 0.87)
- PWM: Policy Learning with Multi-Task World Models (ICLR 2025 · similarity 0.87)
- SELF-HARMONY: LEARNING TO HARMONIZE SELF-SUPERVISION AND SELF-PLAY IN TEST-TIME REINFORCEMENT LEARNING (ICLR 2026 · similarity 0.87)
- DyMoDreamer: World Modeling with Dynamic Modulation (NeurIPS 2025 · similarity 0.87)
- XLand-100B: A Large-Scale Multi-Task Dataset for In-Context Reinforcement Learning (ICLR 2025 · similarity 0.86)
- Meta-World+: An Improved, Standardized, RL Benchmark (NeurIPS 2025 · similarity 0.86)
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