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DyMoDreamer: World Modeling with Dynamic Modulation

NeurIPS 2025 · Reinforcement learning › Visual and representation RL · approach: Latent-space world models · 1 citations (OpenAlex)

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Proposes DyMoDreamer, a DreamerV3-based world model that encodes inter-frame differencing masks as a dynamic modulator integrated into the RSSM, reporting SOTA on Atari 100k and DMC and a gain on Crafter.

Problem

Sample inefficiency in model-based RL: conventional RSSM and transformer world models process observations holistically and struggle to capture small, decision-relevant dynamic objects in visual tasks.

Approach

Computes backward inter-frame differencing masks (dilated to cover neighborhoods) to form differential observations, encodes them into stochastic categorical dynamic modulators that are fed into the RSSM sequence model and reward/continue heads, and adds an inter-frame KL differential regularizer.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add dynamic modulation to DreamerV3DreamerV3 · Atari 100kHNS Mean: 125% -> 156.6%Helped
add dynamic modulation to DreamerV3DreamerV3 · DeepMind Visual Control SuiteTask Mean: 786 -> 832Helped
add dynamic modulation to DreamerV3DreamerV3 · Crafter @1MReturn: 9.4 -> 10.3Helped
add dynamic modulation to DreamerV3DreamerV3 · DeepMind Visual Control SuiteTask Median: 861 -> 871Helped
integrate dynamic modulation into the RSSM sequence model (ablation)DyMoDreamer · Boxing, Krull, Pong, and Road RunnerperformanceHelped
add differential divergence regularization (ablation)DyMoDreamer · Boxing, Krull, Pong, and Road RunnerperformanceHelped
increase the dimensionality of the stochastic representation alone (ablation)DyMoDreamer · Atari gamesperformanceNo clear effect
replace frame differencing with moving average differencing (ablation)DyMoDreamer · Battle Zonescore: 16240 -> 20351Helped
replace frame differencing with multi-frame logical differencing (ablation)DyMoDreamer · Road Runnerscore: 20972 -> 21378Helped

Surprising findings

Limitations

Experimental setup

Datasets: Atari 100k DeepMind Visual Control Suite Crafter DeepMind Proprio

Benchmarks: Atari 100k DeepMind Visual Control Suite Crafter DeepMind Proprio

Metrics: human-normalized score mean human-normalized score median task mean task median return @1M

Baselines: DreamerV3 OC-STORM DIAMOND HarmonyDream TD-MPC2 TWISTER IRIS Delta-IRIS STORM

Builds on: DreamerV3 RSSM latent flow straight-through gradients

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