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In-Context Decision Transformer: Reinforcement Learning via Hierarchical Chain-of-Thought

ICML 2024 · Reinforcement learning › Visual and representation RL · approach: Probabilistic and autonomous RL · 1 citations (OpenAlex)

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Proposes In-Context Decision Transformer (IDT), which performs in-context trial-and-error over high-level decisions (latent vectors every c steps) instead of low-level actions, cutting context length and online evaluation time on D4RL and Grid World.

Problem

In-context RL with across-episodic contexts becomes computationally expensive for long-horizon tasks (around 1000 steps) because self-attention cost grows quadratically with the length of multi-episode action-level contexts.

Approach

Reconstructs the across-episodic context to consist of high-level latent decisions generated every c steps, each controlling c low-level actions via a hierarchical trio of transformer modules (Making Decisions, Decisions to Go, Reviewing Decisions), trained end-to-end, so the context is shorter than one episode.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use high-level decisions to control multiple low-level actionsIDT · D4RLtesting time: 36× fasterHelped
Use high-level decisions to control multiple low-level actionsIDT · Large Grid Worldtesting time: 27× fasterHelped
Use IDT instead of the strongest reported baselineD4RL · D4RL Total Averagenormalized return: 85.21 -> 87.90Helped
Use IDT instead of the strongest reported baselineD4RL · D4RL Medium-Expert HalfCheetah and Medium HalfCheetahnormalized return: 96.59 -> 96.12; 48.93 -> 45.51Mixed
Increase the number of low-level steps controlled by one high-level decision (ablation)IDT · D4RLperformanceNo clear effect
Increase the number of low-level steps controlled by one high-level decision (ablation)IDT · Grid WorldperformanceHelped
Use multi-episodic contexts of 4 episodes rather than a smaller context (ablation)IDT · DarkroomperformanceHelped

Surprising findings

Limitations

Experimental setup

Datasets: D4RL HalfCheetah D4RL Hopper D4RL Walker Grid World (Darkroom, Darkroom Hard, Darkroom Dynamic, Dark Key-to-Door) Large Grid World variants

Benchmarks: D4RL Grid World (Darkroom variants) Large Grid World variants

Metrics: normalized return testing time training time

Baselines: Agentic Transformer Algorithm Distillation TD3+BC TD3 Decision Transformer BC-10%

Builds on: Decision Transformer Algorithm Distillation Agentic Transformer Chain of Hindsight GPT

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