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Discovering Multiple Solutions from a Single Task in Offline Reinforcement Learning
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Proposes DiveOff, an EM-style coordinate-ascent offline RL method that learns a latent-conditioned policy and posterior from a single task to discover multiple solutions, evaluated on new diverse D4RL locomotion datasets.
Problem
Discovering multiple distinct solutions (behaviors) from a single task in offline RL, where the dataset lacks latent skill labels.
Approach
Coordinate ascent resembling EM: an advantage-weighted E-step updates a latent-conditioned policy, and an M-step trains a posterior q(z|s,a) with advantage-weighted VAE-style objectives plus a mutual-information regularizer, jointly with the policy.
Key results
- DiveOff achieves the highest diversity score on several diverse-expert/diverse-medium-expert tasks (e.g., HopperVel diversity 0.88 vs 0.54 for best baseline on diverse-expert) while keeping high D4RL scores.
- On the hopper few-shot adaptation experiment, DiveOff obtains the best or near-best returns across four datasets (e.g., 1941.8 on LongHead for diverse-medium-replay).
- DiveOff (best latent) reaches 99.8 normalized score on Walker2dVel diverse-expert, comparable to single-solution baselines.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use DiveOff instead of DiveOff + VAE, retaining advantage-weighted latent-representation learning (ablation) | DiveOff · diverse-expert and diverse-expert-medium locomotion tasks | diversity score | Helped |
| Add LSTM layers to the VAE posterior (ablation) | AWAC-L + VAE · diverse-medium and diverse-medium-replay locomotion tasks | normalized score | Hurt |
| Use the proposed mutual-information maximization strategy instead of the DIAYN auxiliary reward (ablation) | latent-conditioned offline RL · D4RL locomotion tasks with diverse behaviors | diversity score | Helped |
| Use the quantile-regression critic instead of double-clipped Q-learning (ablation) | DiveOff · D4RL locomotion tasks with diverse behaviors | normalized score | Mixed |
| Use TD3+BC policy updates with latent-conditioned behavioral cloning (ablation) | latent-conditioned offline RL · D4RL locomotion tasks with diverse behaviors | normalized score | Hurt |
| Select a high-return latent behavior instead of averaging behaviors | DiveOff · diverse locomotion tasks | normalized score | Helped |
Surprising findings
- IQL performs poorly on walker2d and hopper diverse-expert datasets despite strong expert-dataset performance in D4RL.
- Methods often failed to extract diverse behaviors from diverse-medium-replay datasets, attributed to lack of diverse successful states.
Limitations
- Learned behaviors vary across random seeds.
- Diversity of learned behaviors remains limited; the method does not cover all solutions.
- Added algorithmic and computational complexity relative to single-solution methods.
Experimental setup
Datasets: D4RL Walker2d D4RL Hopper D4RL HalfCheetah D4RL Ant (velocity-modified reward)
Benchmarks: D4RL Vel tasks (Walker2dVel, HopperVel, HalfcheetahVel, AntVel) few-shot adaptation on link-modified hopper
Metrics: normalized D4RL score determinantal diversity score with squared-exponential kerne few-shot return (K=25 budget) state entropy upper bound (GMM)
Baselines: CLUE AWAC-L+VAE IQL-L+VAE AWAC-L+VAE w/ LSTM AWAC-L+VAE+DIAYN BC TD3+BC IQL AWAC LAPO TD3+BC+VAE
Builds on: D4RL AWAC TD3+BC IQL DIAYN
Closest papers by meaning
- A Clean Slate for Offline Reinforcement Learning (NeurIPS 2025 · similarity 0.90)
- Offline Inverse RL: New Solution Concepts and Provably Efficient Algorithms (ICML 2024 · similarity 0.90)
- The Generalization Gap in Offline Reinforcement Learning (ICLR 2024 · similarity 0.90)
- Dual RL: Unification and New Methods for Reinforcement and Imitation Learning (ICLR 2024 · similarity 0.90)
- Video-Enhanced Offline Reinforcement Learning: A Model-Based Approach (ICML 2025 · similarity 0.89)
- Fewer May Be Better: Enhancing Offline Reinforcement Learning with Reduced Dataset (ICLR 2025 · similarity 0.89)
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